Disable Store EFB Copies to Texture Only.
[Wii] Metroid Prime Trilogy
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05-22-2016, 07:34 AM
05-22-2016, 07:38 AM
Could it have something to do with the version of Game Backup im using?
I have the european version. 05-22-2016, 08:28 AM
How does it not work? Does it fail to scan stuff? If so, can you try without forcing texture filtering? Also, you might want to enable scaled efb copies, so stuff looks better.
05-22-2016, 08:38 AM
(05-22-2016, 08:28 AM)mimimi Wrote: How does it not work? Does it fail to scan stuff? If so, can you try without forcing texture filtering? Also, you might want to enable scaled efb copies, so stuff looks better. It just doenst start scanning I can hover over it press rhe butten(tryed multiple ones) And it just kinda flicks over it No scan animation or anything 05-22-2016, 06:52 PM
Ok, we need more details. Which metroid are you playing? And where exactly are you, and what are you trying to scan?
05-22-2016, 10:43 PM
(05-22-2016, 06:52 PM)mimimi Wrote: Ok, we need more details. Which metroid are you playing? And where exactly are you, and what are you trying to scan? Im playing the Trilogy European Version The firet Part -> Metroid Prime 1 Right at the beginning After you shoot the 4 dots you have to scan something I cant scan anything at all? 05-22-2016, 10:57 PM
I have the pal version as well. Sorry for only testing this now, but i was sure it works, and this exact same scene does work for me. You switch into the scan visor and hold Z on that switch and it is scanned.
05-23-2016, 01:46 AM
I made sure to use the same relevant settings as you, so opengl, 3xIR, 16xAF, force filtering, no scaled efb, no fast depth etc. The biggest differences are that i set the full screen res to 1920x1080, the aspect ratio to 16, and i'm using a real wiimote.
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