I get the occasional sound issue; Wii home fixes that quickly. Only once have the sfx disappeared, in which case I've had to reload. Nothing important.
I'm using a PC controller with no motion detection; I mapped the three "shaking" inputs to a single shoulder button, works like an absolute charm!
I don't have a very high-end rig except for my RAM (see sig), and the GPU's especially lacking; I generally hover between 60% and 75% speed in-level; I've never played it "full speed" so I cannot say if it truly is better, but the gameplay speed suits me juuuust fine; music's perfect, sfx timing is excellent, and I'm experiencing no input delay. It runs extremely smoothly (even without VSync), at a constant speed; no stuttering.
I'm using a PC controller with no motion detection; I mapped the three "shaking" inputs to a single shoulder button, works like an absolute charm!
I don't have a very high-end rig except for my RAM (see sig), and the GPU's especially lacking; I generally hover between 60% and 75% speed in-level; I've never played it "full speed" so I cannot say if it truly is better, but the gameplay speed suits me juuuust fine; music's perfect, sfx timing is excellent, and I'm experiencing no input delay. It runs extremely smoothly (even without VSync), at a constant speed; no stuttering.
Doplhin 3.0-457-dirty
CPU: Intel i7 CPU920 @ 2.67Ghz
Mem/RAM: 6GB DDR3 at 1066MHz
GPU: nVidia GeForce GTX 260 [1.75GB]
OS: Windows 7 Ultimate x64bit
CPU: Intel i7 CPU920 @ 2.67Ghz
Mem/RAM: 6GB DDR3 at 1066MHz
GPU: nVidia GeForce GTX 260 [1.75GB]
OS: Windows 7 Ultimate x64bit