(02-17-2016, 11:51 AM)Tino Wrote: I did not design the new post processing shader system, that work and credit goes to stenzek, Scaling shader are normally single pass shaders because they only change the size of the framebuffer, so it seems not necesary to stack many of them.
but, I have some multipass shaders that need to scale in parts the screen. I mean, the first shader scale by 2x and the second by 2x, so that the final frame is at 4x. Is it possible on Ishiiruka?