(01-06-2016, 10:29 PM)Link_to_the_past Wrote:(01-06-2016, 06:13 PM)dampflokfreund Wrote: Uh, the new builds are significantly less fast than the old ones for me.
With build 4.0-8386 dirty I get up to 400% DX 12 emulation speed in Super Mario Sunshine. With version 0.96 its just as DX11, 200%. Why is that so? The settings are exactly the same.
I think such a speed bump is improbable with mario sunshine, are you sure you haven't overriden default ini settings during your tests by opening the graphic settings? Like disabling efb to ram for mario sunshine for example.
Edit: Come to think of it this game uses perf queries, i don't know if it has been implemented in the meanwhile but when it does performance for sunshine will drop since it is one of the very few games that uses perf queries.
"This does not yet implement the GPU bounding box, XFB rendering, or performance query features."
I'm 100% sure. I've compared every single setting and they are exactly the same. I also tested opening the graphics menu or not on both versions, and its no difference.
Really mysterious. I bet the next thing you ask me if I'm playing on a laptop. Yes, I do and both versions run on the dGPU, high performance mode and with AC adapter plugged in.