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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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The Death of OpenMP
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The Death of OpenMP
11-07-2014, 02:41 PM
#1
Kurausukun Offline
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So the OpenMP texture decoder was removed as of a few builds ago. This made me slightly worried, as I always have the option checked. I have, however, never explicitly tested whether it provides a noticeable speedup. Are there any statistics on how big (or small) of a speedup the option actually gave on the latest builds, or did it actually offer pretty much no speedup at all?
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11-07-2014, 02:47 PM
#2
drhycodan Offline
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It offered no speedup at all and it actually makes new mario bros wii run in slow motion.
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11-07-2014, 03:05 PM
#3
Shonumi Offline
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About time this happened. Some people used to note that OpenMP reduced "stuttering" in games, but as of late no one's been claiming that.
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11-07-2014, 03:09 PM
#4
JMC47 Offline
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OpenMP is outright dangerous in Dolphin. It can cause extra crashes in dualcore due to how Dolphin's dualcore mode works.
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11-07-2014, 05:05 PM
#5
HeyAlucard Offline
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I actually noticed an improvement on project m once openmp was taken out (never tried games without it) Much more smooth gameplay on my end. [:
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11-07-2014, 05:41 PM
#6
MayImilae Offline
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HeyAlucard Wrote:I actually noticed an improvement on project m once openmp was taken out (never tried games without it) Much more smooth gameplay on my end. [:

And THAT is the best example for why it needed to be removed that anyone could ever hope for.
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11-07-2014, 11:27 PM
#7
Kurausukun Offline
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Thanks for the replies, that's very reassuring. I hadn't noticed any real difference myself, but I wanted to confer with others.
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11-08-2014, 09:43 AM (This post was last modified: 11-08-2014, 09:44 AM by Nomzr.)
#8
Nomzr Offline
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In Project M it offers a bit of a speedup, stuttering occurs less often. So yeah. I leave it on for that reason alone.
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11-08-2014, 10:34 AM
#9
JMC47 Offline
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It's all a placebo.
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11-08-2014, 11:32 AM
#10
Nomzr Offline
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Eh... I did 2 benchmarks all on the same five stages, it produced a noticeable difference. Mainly at the start of each round and during respawns/deaths.
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