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The Death of OpenMP - Printable Version

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+--- Thread: The Death of OpenMP (/Thread-the-death-of-openmp)

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The Death of OpenMP - Kurausukun - 11-07-2014

So the OpenMP texture decoder was removed as of a few builds ago. This made me slightly worried, as I always have the option checked. I have, however, never explicitly tested whether it provides a noticeable speedup. Are there any statistics on how big (or small) of a speedup the option actually gave on the latest builds, or did it actually offer pretty much no speedup at all?


RE: The Death of OpenMP - drhycodan - 11-07-2014

It offered no speedup at all and it actually makes new mario bros wii run in slow motion.


RE: The Death of OpenMP - Shonumi - 11-07-2014

About time this happened. Some people used to note that OpenMP reduced "stuttering" in games, but as of late no one's been claiming that.


RE: The Death of OpenMP - JMC47 - 11-07-2014

OpenMP is outright dangerous in Dolphin. It can cause extra crashes in dualcore due to how Dolphin's dualcore mode works.


RE: The Death of OpenMP - HeyAlucard - 11-07-2014

I actually noticed an improvement on project m once openmp was taken out (never tried games without it) Much more smooth gameplay on my end. [:


RE: The Death of OpenMP - MayImilae - 11-07-2014

HeyAlucard Wrote:I actually noticed an improvement on project m once openmp was taken out (never tried games without it) Much more smooth gameplay on my end. [:

And THAT is the best example for why it needed to be removed that anyone could ever hope for.


RE: The Death of OpenMP - Kurausukun - 11-07-2014

Thanks for the replies, that's very reassuring. I hadn't noticed any real difference myself, but I wanted to confer with others.


RE: The Death of OpenMP - Nomzr - 11-08-2014

In Project M it offers a bit of a speedup, stuttering occurs less often. So yeah. I leave it on for that reason alone.


RE: The Death of OpenMP - JMC47 - 11-08-2014

It's all a placebo.


RE: The Death of OpenMP - Nomzr - 11-08-2014

Eh... I did 2 benchmarks all on the same five stages, it produced a noticeable difference. Mainly at the start of each round and during respawns/deaths.