I'm still a bit curious about the dolphin source.
1. What files do I modify to add watchdog patch?
2. I noticed that the opengl plugin has an EFB copy feature. Can I incorporate the very same feature into the directx plugin? Where?
3. Which files determine the speed of the game depending on how well they're written?
4. I was told that it is possible to compile dolphin with Borland. What are the names of the visual basic files, and what is contained in them, so I can make a copy of them in borland and compile from there?
Please try to respond to all my questions! Thank you!
1. What files do I modify to add watchdog patch?
2. I noticed that the opengl plugin has an EFB copy feature. Can I incorporate the very same feature into the directx plugin? Where?
3. Which files determine the speed of the game depending on how well they're written?
4. I was told that it is possible to compile dolphin with Borland. What are the names of the visual basic files, and what is contained in them, so I can make a copy of them in borland and compile from there?
Please try to respond to all my questions! Thank you!
Computer:
Computer:ASUS M4A785-M Motherboard
Graphics Card:NVIDIA Geforce 2100 1GB
Ram:8GB
Processor: AMD Athlon x4 2.9GHz
Hard Disk:1TB
OS:Windows 7 Pro 64bit
Computer:ASUS M4A785-M Motherboard
Graphics Card:NVIDIA Geforce 2100 1GB
Ram:8GB
Processor: AMD Athlon x4 2.9GHz
Hard Disk:1TB
OS:Windows 7 Pro 64bit