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Source Code Questions - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Development Discussion (https://forums.dolphin-emu.org/Forum-development-discussion) +--- Thread: Source Code Questions (/Thread-source-code-questions) |
Source Code Questions - AllenSword - 08-24-2009 I'm still a bit curious about the dolphin source. 1. What files do I modify to add watchdog patch? 2. I noticed that the opengl plugin has an EFB copy feature. Can I incorporate the very same feature into the directx plugin? Where? 3. Which files determine the speed of the game depending on how well they're written? 4. I was told that it is possible to compile dolphin with Borland. What are the names of the visual basic files, and what is contained in them, so I can make a copy of them in borland and compile from there? Please try to respond to all my questions! Thank you!
RE: Source Code Questions - James333 - 08-24-2009 I only can answer the first one Modify the files that the watchdog patch says , you can see it opening the patch in a text editor RE: Source Code Questions - Iulius - 08-24-2009 1 : just use tortoise svn and the patch dialog. 3 : many. mostly its all stuff with JIT in the name ![]() still, by changing only 1 thing in JIT, you won't get a huge speedup at all. 2+4 i cant answer. |