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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Source Code Questions
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Source Code Questions
08-24-2009, 01:48 AM
#1
AllenSword Offline
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Posts: 45
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I'm still a bit curious about the dolphin source.
1. What files do I modify to add watchdog patch?
2. I noticed that the opengl plugin has an EFB copy feature. Can I incorporate the very same feature into the directx plugin? Where?
3. Which files determine the speed of the game depending on how well they're written?
4. I was told that it is possible to compile dolphin with Borland. What are the names of the visual basic files, and what is contained in them, so I can make a copy of them in borland and compile from there?
Please try to respond to all my questions! Thank you!Smile
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08-24-2009, 03:57 AM (This post was last modified: 08-24-2009, 03:57 AM by James333.)
#2
James333 Offline
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I only can answer the first one

Modify the files that the watchdog patch says , you can see it opening the patch in a text editor
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08-24-2009, 04:00 AM
#3
Iulius Offline
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1 : just use tortoise svn and the patch dialog.

3 : many. mostly its all stuff with JIT in the name Wink

still, by changing only 1 thing in JIT, you won't get a huge speedup at all.

2+4 i cant answer.
Dolphin with Quadcore Support soon ? ....[color=#DCDCDC]Attention : knowledge inside[/color]
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