The choices in Bandersnatch are definitely not meaningless (to the point even your choice of cereal or what music to hear on the bus at the beginning changes the dialogue a bit further on the movie), there's also some "break the 4th wall" moments where you got into the same scene but with completely different dialog because it took into account the choices you've made before or on a previous run.
All of that was great and I was expecting way less of Bandersnatch, but yeah, from all of the available endings you can eventually get, I felt there were no good ending either, in all of them something bad happened to the protagonist or the surrounding characters...
All of that was great and I was expecting way less of Bandersnatch, but yeah, from all of the available endings you can eventually get, I felt there were no good ending either, in all of them something bad happened to the protagonist or the surrounding characters...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 32 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)