headphones broke :/
can't afford new ones
can't afford new ones
in a perfect world we would all be piles of sand with no ability to form coherent bodies of body
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05-12-2015, 07:56 PM
headphones broke :/
can't afford new ones
in a perfect world we would all be piles of sand with no ability to form coherent bodies of body
05-13-2015, 01:14 AM
can you afford $5 earbuds
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Intel Core i7 - 4510U iHD4400 8GB RAM Check here first: wiki.dolphin-emu.org 05-13-2015, 04:12 AM
Don't drink the kool aid folks. AMD made similar claims about bulldozer, K10, and others. We all remember how everyone on the internet "knew" that bulldozer was going to completely dominate anything Intel could come up with. And it turned out everyone was just parroting marketing nonsense that AMD released to build product hype. AMD actually claimed repeatedly that bulldozer would double multithreaded performance over the 6 core thubans. When in reality it turned out to be more like a 25% increase (and at the expense of single threaded performance and power efficiency). Wait until the product is actually released and benchmarked by third parties before celebrating.
Under the best case scenario if they're right it will be on par with sandy bridge in single threaded performance
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony (05-13-2015, 04:12 AM)NaturalViolence Wrote: Don't drink the kool aid folks. AMD made similar claims about bulldozer, K10, and others. The K10 architecture (the revised and fixed version) was a nice one, but it came out way too late. I don't care much about the single--threaded performance increase. What many people want is an APU with fully working HSA 1.0+ (or better) support and HBM2 memory on-board. Imagine what you could do with a HSA-capable APU and HSA-compatible software. It's the "holy grail" for multimedia creation workloads. You can finally use all that floating-point processing power of the integrated GPU as a co-processor. Sure, you can use discrete GPUs, OpenCL and CUDA even today for such things, but there's one *big* difference. The keyword is: latency. Imagine if you could do all that stuff, but with LOW LATENCY. With a next-gen APU, you could do things such as: crazy effects in Photshop in real-time, 4K or 8K video effects in real-time, some acceleration for 3D rendering is also possible... You could use it for high-quality / high-performance gaming as well, since the memory bandwidth won't be a bottleneck anymore. An APU with stacked HBM2 is an APU done right. But what's the most demanding multimedia creation worlkload you may ask? 8K video editing? Nope. 3D rendering? Not even close. It's high-qualty real-time audio creation / processing. Why audio? Because in addition to being really demanding, you must also do it with the lowest latency possible. And, finally,a good chunk of those really demanding plugins are nothing but hardware emulators (surprise!). They're lightly threaded, so single-core / floating-point performance is king, just like Dolphin. Some of them are not just cycle-accurate, but transistor-accurate or discrete / analog circuit simulators (read: extremely demanding) But if you could offload a good chunk of that floating-point intensive wokload to a co-processor... that would totally remove the need for a CPU with high single core performance. Just imagine what could you do with an APU. Here's just one example: Audio is being recorded and processed in real-time with effects. While audio tracks are being recorded, craploads of other audio tracks are being played back simultaneously and being processed with 512-point sinc resampling + anti-aliasing filters. Add some some extremely demanding reverb effects on top of that - all in real-time with ridiculously low latency of 0.5~1ms. People would do anything for that kind of performance. And I didn't even mention pitch shifting / time stretching. For example, the open-source SoundTouch library (used in Dolphin) sounds like vomit, even at the highest-quality setting possible. The best / most popular algorithm used today (Elastic), although vastly superior to SoundTouch, still sounds like dog poo. To use a PS /TS algorithm that sounds good (even when sound is piched a whole octave up/down), you need some serious processing power. Much more than any high-end consumer / workstation CPU can handle today. But that's not all. Imagine if you could use that nice HSA processing for things like Dolphin as well. With HSA, D3D12 and Vulkan, anything is possible. (05-13-2015, 04:12 AM)NaturalViolence Wrote: ...bulldozer... And there's that tread (better than Sandy? LOL) 05-13-2015, 07:53 AM
On the subject of earphones, I got some new ones yesterday, and I'm loving being able to listen to things in stereo again, especially when it's not through something I was given as a freebie.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X RAM: 48GB GPU: Radeon 7800 XT 05-13-2015, 08:00 AM
(This post was last modified: 05-13-2015, 08:00 AM by NaturalViolence.)
@kirby
Once again don't base all of your expectations on crazy marketing hype. Wait until they've been out for awhile. Similar claims were made about cuda, opencl, C++ AMP, brook+, mantle, etc. None of them really revolutionized programming or brought about massive performance gains for more than a few very specialized apps. These are neat programming tools that will enable applications to do some pretty cool stuff but lets manage our expectations a little here. Not going to go through that post and pick it apart sentence by sentence like I usually do, don't have time.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony (05-13-2015, 08:00 AM)NaturalViolence Wrote: Similar claims were made about cuda, opencl, C++ AMP, brook+, mantle, etc. None of them really revolutionized programming or brought about massive performance gains for more than a few very specialized apps. At least OpenCL delivers. It really speeds up 3D rendering (e.g. Blender and global illumination plugins) and enables stuff that was previously unthinkable such as "intelligent" high-quality video up/downscaling (NN-EDI in madVR). There are lots of other (specialized) uses for OpenCL. Old CloseToMetal / AMD Stream (CAL/Brook+) was abandoned because OpenCL is superior and more flexible. And Mantle 1.0 + various improvements = Khronos' brand new Vulkan API 05-13-2015, 10:36 AM
(This post was last modified: 05-13-2015, 11:11 AM by kinkinkijkin.)
my last pair of headphones were a fair bit below professional quality and I got for free as warranty for the pair I had before them
I don't have any money at all, so a cheap replacement is out of the question; I'd have to get a free pair again. The warranty only carried over as long as I kept the original receipt and I lost it, so no more warranty pairs. EDIT: so I can us my headphones kind of inconsistently if I hold my head perfectly still. Any movement will shut off either the left or both ears. High frequency response also seems to be a fair bit worse. EDIT AGAIN: a friend has offered to send me her spares (mid-end, really durable studio stuff) for shipping. God damn I wish I had money now.
in a perfect world we would all be piles of sand with no ability to form coherent bodies of body
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