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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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PAL vs NTSC
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PAL vs NTSC
01-26-2013, 01:42 AM
#1
sephiroth Offline
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I recently hit the jackpot with a local thrift shop type store opening near my house. They have a games section with all sorts of old used wii. gamecube, ps2, and n64 games. However, despite the insanely dirt cheap prices, some of the games are PAL encoded instead of NTSC. If I buy these and rip them, does having a PAL version have any disadvantages in dolphin compared to the NTSC versions?



PS - they sell old systems and accessories too for super cheap so if anyone wants me to pick anything up let me know. They've got gamecube and ps2 controllers for $2!!!
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01-26-2013, 01:46 AM
#2
delroth Offline
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PAL games run at 50FPS compared to the 60FPS of NTSC games. They also run at a slightly higher resolution.
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01-26-2013, 01:47 AM
#3
admin89 Offline
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PAL : 25 or 50 FPS
NTSC : 30 or 60 FPS
More FPS = smoother video playback
However , Less FPS = easier to reach full speed
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01-26-2013, 01:57 AM
#4
sephiroth Offline
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Hi delroth, do you mean PAL runs in a higher NATIVE resolution? As in if I have dolphin set to 1920x1080 it doesn't matter? And thank you for the FPS info admin!
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01-26-2013, 02:02 AM
#5
admin89 Offline
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Um , for example PS2 native resolution :
_PAL : 576i
_NTSC : 480i
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Acer v5-573G : 1080p LED |  i5 4200U @ 2.3GHz | Nvidia GT 750M 4GB | 128GB Toshiba SSD  | 12GB DDR3 1600MHz 
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01-26-2013, 02:04 AM
#6
sephiroth Offline
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Oh ok. So they have their trade offs. Higher FPS for NTSC but higher resolution for PAL. So am I better off with the PAL versions?
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01-26-2013, 02:14 AM (This post was last modified: 01-26-2013, 02:15 AM by admin89.)
#7
admin89 Offline
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Just use Internal Resolution (IR)
Your GPU is capable of running game at 4x native , 2x or 4x MSAA (Depending on the game , GPU intensive game or not) , 16x Anisotropic Filtering
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Acer v5-573G : 1080p LED |  i5 4200U @ 2.3GHz | Nvidia GT 750M 4GB | 128GB Toshiba SSD  | 12GB DDR3 1600MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 25TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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01-26-2013, 02:24 AM
#8
sephiroth Offline
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(01-26-2013, 02:14 AM)admin89 Wrote: Just use Internal Resolution (IR)
Your GPU is capable of running game at 4x native , 2x or 4x MSAA (Depending on the game , GPU intensive game or not) , 16x Anisotropic Filtering


Ah ok thank you. I had that set to auto. Good to know!
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01-26-2013, 04:58 AM
#9
AnyOldName3 Offline
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Nope, auto is not the best position to set it at.

Also, setting the 'use PALEUR60' or whatever it is option enables PAL60, which is basically 60Hz PAL. PAL60 is a much better system than NTSC, so you'll see no disadvantage to using PAL with this option.
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01-26-2013, 05:24 AM
#10
ExtremeDude2 Offline
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Assuming the game supports it ofc
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