Also part of the next update.
Dawngrove Village:
OoT & MM Reloaded (2023-08-13)
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10-03-2019, 02:13 AM
Also part of the next update.
Dawngrove Village:
For those who want to play Ocarina in Time in Japanese.
Ocarina of Time (Japanese): With thanks to GhostlyDark. It wouldn't have been possible without him. 10-04-2019, 03:41 AM
10-06-2019, 02:05 AM
(This post was last modified: 10-06-2019, 02:23 AM by harris123424.)
Can you support textures pack png with Dolphin 4.0 ? why? Because i want to run Nimpize Adventure.wad (rom hacked zelda oot) and i have very sound lag with dolphin 5.0 and latest version.Only run smooth with Dolphin 4.0 because i enable framelimit to "Audio". Dolphin 5.0 there is not option for framelimit: "Audio"
10-06-2019, 02:19 AM
(This post was last modified: 10-06-2019, 02:56 AM by Admentus.
Edit Reason: Verifying absolute requirement for Dolphin
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(10-06-2019, 02:05 AM)harris123424 Wrote: Can you support textures pack png with Dolphin 4.0 ? why? Because i want to run Nimpize Adventure.wad (rom hacked zelda oot) and i have very sound lag with dolphin 5.0 and latest version.Only run smooth with Dolphin 4.0 because i enable framelimit to "Audio". Dolphin 5.0 there is not option for framelimit: "Audio" Nope. Sorry, won't do. Dolphin 5.0-9558 (introduced support for compressed resource packs) is a requirement. I won't make my texture packs available for older Dolphin versions. I don't support the Nimpize Adventure rom hack either, and I have no plans for doing so in the near future. Chances are the rom hack can be missing (a lot of) textures. 10-06-2019, 02:23 AM
(10-06-2019, 02:19 AM)Admentus Wrote: Nope. Sorry, won't do. Dolphin 5.0-9558 is a minimum you need and an absolute requirement. I won't make my texture packs available for older Dolphin versions. 5.0-9558 isn't an absolute requirement if you're fine with using the "old" texture pack support instead of resource packs. But yeah, making a modern texture pack compatible with 4.0 would require a lot of effort that isn't worth it. (10-06-2019, 02:23 AM)JosJuice Wrote: 5.0-9558 isn't an absolute requirement if you're fine with using the "old" texture pack support instead of resource packs. But yeah, making a modern texture pack compatible with 4.0 would require a lot of effort that isn't worth it. Oh yeah, sorry my fault. It's the build that allowed compressed texture packs. The latest texture pack update doesn't use Resource Packs... For now. But I would like to get back to eventually. (10-06-2019, 02:05 AM)harris123424 Wrote: Can you support textures pack png with Dolphin 4.0 ? why? Because i want to run Nimpize Adventure.wad (rom hacked zelda oot) and i have very sound lag with dolphin 5.0 and latest version.Only run smooth with Dolphin 4.0 because i enable framelimit to "Audio". Dolphin 5.0 there is not option for framelimit: "Audio" Dolphin 5.0-4894 is the absolute requirement, which added DDS BC7 support which I exclusively use. I stopped using DDS BC3/5 a long time ago. Well... You can even go back to Dolphin 4.0-5234 but that means that you are limited to the PNG pack which I absolutely DON'T recommend. Actually Dolphin 5.0-8598 (fixed transparency issues since 5.0-7631) and Dolphin 5.0-8606 (fixed overflow crash) are required as well, I think. I remember that the texture pack was having issues with this as well for a while. Long story short, please use the latest development builds if you want the texture pack to be properly working. I only support the latest development builds. I would love to support Stable 5.0 as well, but sadly too much has changed for that to be a viable option. (10-06-2019, 02:30 AM)harris123424 Wrote: look please Looks like an issue separate from the texture pack. I can't help you much with it sadly. You really need to update Dolphin to the latest development builds in order for me to help you. It looks like you injected an NTSC-U rom hack into a PAL Virtual Console .WAD. |
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