Yes I'm sure, I was the one who set them and tested this out. I even double and triple checked my settings to be sure, just as I mentioned above.
I am unsure how long it's been like this, I just took notice of this recently since I've been quite pre-occupied with other things. It's very difficult for me to provide additional information, I don't have a decent enough internet connection to download several builds to check which build might of caused this.
If someone else wants to test, the commit where everything was moved to VideoCommon, and OpenGL API call reduction might be good starting points. I can help test what I can, so I'm going to check the revision prior to both these commits.
I am unsure how long it's been like this, I just took notice of this recently since I've been quite pre-occupied with other things. It's very difficult for me to provide additional information, I don't have a decent enough internet connection to download several builds to check which build might of caused this.
If someone else wants to test, the commit where everything was moved to VideoCommon, and OpenGL API call reduction might be good starting points. I can help test what I can, so I'm going to check the revision prior to both these commits.