(09-26-2009, 11:44 PM)sl1nk3 Wrote: It might be caused by the change to PixelShaderManager.cpp, could you try to change back the numbers from 16777215.0f to 16777216.0f ?
Also, that's really annoying as 16777215 is meant to be the correct value for this...
Bingo, I just changed that one value and the problem I reported vanished. It's likely not the value that is wrong, but another problem could lie elsewhere which doesn't agree with the new value.
Sorry if I'm not too technical when it comes to coding..