(07-07-2016, 05:17 AM)darkludx Wrote: Please remove the 180 degrees render fix codes for both NTSC-U and PAL versions of SM64 VC. I tested both Codes in dolphin-master-5.0-129-x64 and these Codes makes Mario, all NPCs and objects invisible, only the scenario is rendered.
About the Extended Draw Distance Code for SM64 VC, yes, I already tested it and you are right, there is a lot of issues with that Code. If you look carefully, the multiplayer versions 1.2 and 1.3 of Super Mario 64 VC by Skelux Core, already have a nice Extended Draw Distance included; is better in v1.2.
You can test all the Widescreen Codes if you use the Widescreen Hack of Dolphin and the Graphics option Stretch to Window.
In windowed mode, stretching and pushing the sides of the window to look like your desired aspect ratio. Make the necessary maths if you want the window with the perfect aspect ratio.
I can Second what this man says, Using the Widescreen Hack is a better solution than Any of the AR Codes posted here. I have tested this on Full-Screen Force 16:9.