enable EFB To RAM.
worked for me.
worked for me.
[GC] Super Mario Sunshine
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12-07-2009, 12:46 PM
enable EFB To RAM.
worked for me. 12-12-2009, 01:11 AM
(12-01-2009, 01:00 PM)pedpna Wrote: The game works pretty well on my pc, but I have a question: is it possible to configure the controls to recognize a "lightly press" of the R button, so I can use the nozzle while walking? Yes! In the pad configuration screen, there are options for "Semi-L" and "Semi-R" which mean when you push that key, the emulator will lightly press the L and the R button. The slider below labeled "Semi" lets you control how lightly. Tweak that until it works the way you want it.
My Rig: AMD Athlon 64 X2 Dual Core 5600+, 2GB Ram, GeForce 8800GT, Windows XP SP3
12-19-2009, 02:41 PM
One of the problems I have is: the graffiti that shadow Mario uses to teleport doesnt show on screen
OS: Microsoft Windows XP Professional x86
Processor type: Intel Atom, 1600 MHz (4 x 400) Memory System: 1011 MB (DDR2 SDRAM) Graphics Card: Mobile Intel® 945 Express Chipset Family (224 MB) 12-20-2009, 05:35 AM
The emulator crashes during the princess kidnapped scenes. Any reason why, I am using R4465
System Stats: Video Card: ATI Radeon HD 2600 XT 512 MB GDDR3 PCI Express Graphics Card RAM: 4GB DIMM DDR2 RAM Processor: Intel Core2Duo 2x1.86Ghz (Total: 3.72Ghz clocked at 4Ghz according to SysInternals) OS: Windows XP MCE 2005 SP3 Sound: Onboard SigmaTel HDA 9220 w/modified drivers for Stereo Mix DirectX: 9.0C
Game Critique from 1999: We will hopefully never see a game like Link's Super Archery Contest. If we did then I think Link would become just another me-too character. - Link's Crossbow Training 12-20-2009, 05:38 AM
(12-20-2009, 05:35 AM)LReyomeXX Wrote: The emulator crashes during the princess kidnapped scenes. Any reason why, I am using R4465Use Panic handlers to see the error.
OS: Microsoft Windows XP Professional x86
Processor type: Intel Atom, 1600 MHz (4 x 400) Memory System: 1011 MB (DDR2 SDRAM) Graphics Card: Mobile Intel® 945 Express Chipset Family (224 MB) (12-20-2009, 05:38 AM)Jefferson Wrote:(12-20-2009, 05:35 AM)LReyomeXX Wrote: The emulator crashes during the princess kidnapped scenes. Any reason why, I am using R4465Use Panic handlers to see the error. I am using Panic Handlers but nothing comes up It is a Generic Windows Crash, with this in the exception report: Unhandled Exception Code: 0xC0000005 Call stack info: 0x696C7098 : ?
Game Critique from 1999: We will hopefully never see a game like Link's Super Archery Contest. If we did then I think Link would become just another me-too character. - Link's Crossbow Training 12-28-2009, 05:00 AM
Hello.
I have a problem in the SMS. I'm stuck in episode 6 of Pianta Village, where you have to rescue villagers who are buried in mud from fire. I have tried to rescue them but the mud does not disappear. I use the R4460 SVN Dophin with Direct3D9 plugin. The features of my notebook are: Windows XP SP3 Intel Pentium Dual Core 2.00 Ghz Intel ® 4 Series Express Chipset Family 256 mb 2 gb of RAM. Please help me, because I lack the shine to pass the final boss. Of course, thank you very much. PD: Sorry for my English. I'm from Chile (12-28-2009, 05:00 AM)ZebaX Wrote: Hello.Mm....Use the lates REV (I think 4734) Mm.....Try the latest REV, there are many fixed bugs and a implemented option you have to set in DX9 plugin and it says: "Enable EFB copy to: RAM". Also try in: game properties active Enable EFB copy to RAM
OS: Microsoft Windows XP Professional x86
Processor type: Intel Atom, 1600 MHz (4 x 400) Memory System: 1011 MB (DDR2 SDRAM) Graphics Card: Mobile Intel® 945 Express Chipset Family (224 MB) 12-28-2009, 11:39 AM
(12-28-2009, 05:00 AM)ZebaX Wrote: Hello. look on the first post on this page. |
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