Hello, Not sure if this has been requested, but it would seem a logical and fairly easy to implement suggestion. Due to many games having glitches and not always saving before the glitches, in for example wind waker, i am finding myself having to either remember to save often IE, every 15 minutes and before/after every boss fight. This would be easy to avoid if Dolphin had a save state happen every say, 5 to 25 minutes configurable in the config. This would alleviate many problems as if you experience an unexpected crash you only lose maybe 5 minutes of game play, and you could set it to auto reload the last autosaved state. Something kinda reminiscent of autosave on xbox 360 and PS3. Because i have found myself playing through more than one dungeon more than once to fix a hang or crash and continue playing.
This would also make it easier to diagnose exactly what caused a particular crash or hang in the sense that you can immediately go back and play through it again. Have a list of the last 3 autosaved states that you can choose from for diagnostics. I would personally love this feature to be added, and i can see it added in 1 line or less of code depending on the programming language Dolphin is written in. Hell if its C++ i would personally love to add this feature. Thanks for consideration.
DJHenjin
This would also make it easier to diagnose exactly what caused a particular crash or hang in the sense that you can immediately go back and play through it again. Have a list of the last 3 autosaved states that you can choose from for diagnostics. I would personally love this feature to be added, and i can see it added in 1 line or less of code depending on the programming language Dolphin is written in. Hell if its C++ i would personally love to add this feature. Thanks for consideration.
DJHenjin