• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
1 2 3 4 5 ... 368 Next »

Feature Request Thread
View New Posts | View Today's Posts

Pages (194): « Previous 1 ... 55 56 57 58 59 ... 194 Next »
Jump to page 
Thread Rating:
  • 44 Vote(s) - 3.82 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Feature Request Thread
10-21-2011, 06:47 AM
#561
Shina Offline
Junior Member
**
Posts: 26
Threads: 2
Joined: Oct 2010
I'd like to see FULL support for action replay and Gecko codes. Codes with F hooks doesn't work, like this code for Tales of Symphonia.
Raine gets a Mystic Arte [goemon_guy]
F3232D68 FE5E940B
3DC0812E 61CE31A0
3DE0805B 61EF6F74
3E008133 62106482
AAC400D8 A1900000
2C0C0096 4180002C
2C160072 40820024
818E107C 558CA67E
280C0044 40820014
818F0000 280C0064
41800008 3AC000DE
60000000 00000000
F32859E8 1072E401
38036E18 00000000
REQUIREMENTS:
Ray used 100+ times
Be in overlimit
TP is greater, or equal to 150.
Cast Ray in Overlimit.
Find
Reply
11-01-2011, 10:03 AM
#562
RetroJaro Offline
Junior Member
**
Posts: 5
Threads: 2
Joined: Oct 2011
Okay well.. I figure that if I'm gonna have my wii remote on anyways, I suggest adding a option where you can use a real wiimote and classic controller for gamecube games. I have a pro and if I'm gonna have the wiimote connected to it anyways, why not use the classic controller for gamecube emulation? Just a thought.
Find
Reply
11-02-2011, 11:03 AM
#563
RetroJaro Offline
Junior Member
**
Posts: 5
Threads: 2
Joined: Oct 2011
Well, I can't figure out how to edit my current post, but I have another feature request: the option of replacing the IR pointer of a real wiimote with your mouse. The reason I say this is because the wireless sensor bar is a picky piece of crap that only works when it wants to, it seems, and at some ridiculous angle. Because I'm at a computer, I can't really position the sensor bar to pick up the wiimote's camera unless I'm holding it up fairly up high, which, when I'm trying to play a game, is ridiculous. Everything else, the gyroscope, the nunchuck, and the classic controller work like they're supposed to.
Find
Reply
11-03-2011, 05:14 AM
#564
HawaiianPunch Offline
Posting Freak
*****
Posts: 878
Threads: 2
Joined: Apr 2011
(11-02-2011, 11:03 AM)RetroJaro Wrote: Well, I can't figure out how to edit my current post, but I have another feature request: the option of replacing the IR pointer of a real wiimote with your mouse. The reason I say this is because the wireless sensor bar is a picky piece of crap that only works when it wants to, it seems, and at some ridiculous angle. Because I'm at a computer, I can't really position the sensor bar to pick up the wiimote's camera unless I'm holding it up fairly up high, which, when I'm trying to play a game, is ridiculous. Everything else, the gyroscope, the nunchuck, and the classic controller work like they're supposed to.

You can. Set Hybrid Wiimote and use default, but clear everything except the pointer options.
Main Laptop:
Dell XPS 17
i7 2720QM @ 2.2GHz
8GB DDR3 RAM
Nvidia GeForce GT 555M
Windows 7 64-bit
[Image: salsa.gif?noCache=1324617601]
Find
Reply
11-04-2011, 11:38 PM
#565
AngelusGuy Offline
Banned
Posts: 1
Threads: 0
Joined: Nov 2011
Well, I don't know if more people have written about this request (they could be, but I didn't have the time to read until page 57!), but I think that Dolphin could also include an updater. Under "Help", there could also be an option "Check for updates". I don't know if this is even possible to create, but since I'm new to the forums, I just ask.

... And one last thing. Do I require any additional application/program to make the option "Load Wii menu" available?
Does this work only on the 64-bit version, or does it work in any version? (I have the 32-bit one.)
Whatever the answer is, how can I load the Wii menu?
Find
Reply
11-05-2011, 12:43 AM
#566
Petiso Carambanal Offline
Member
***
Posts: 98
Threads: 3
Joined: Feb 2011
an option to import/exports saves.
Now you can export on Wii format, the idea is an export/import option on dolphin format.
If you update the version you can import from the last version
Petiso Carambanal is avaible in more webs
Website Find
Reply
11-05-2011, 04:59 AM (This post was last modified: 11-05-2011, 04:59 AM by HawaiianPunch.)
#567
HawaiianPunch Offline
Posting Freak
*****
Posts: 878
Threads: 2
Joined: Apr 2011
(11-04-2011, 11:38 PM)AngelusGuy Wrote: Well, I don't know if more people have written about this request (they could be, but I didn't have the time to read until page 57!), but I think that Dolphin could also include an updater. Under "Help", there could also be an option "Check for updates". I don't know if this is even possible to create, but since I'm new to the forums, I just ask.

... And one last thing. Do I require any additional application/program to make the option "Load Wii menu" available?
Does this work only on the 64-bit version, or does it work in any version? (I have the 32-bit one.)
Whatever the answer is, how can I load the Wii menu?

To load a Wii Menu...
Right click any Wii iso you have and click Properties, then Filesystem. Open Partition 0 and sys and find WiiSystemMenuV111.wad or something like that. Right click it, then extract it to somewhere. Now in Dolphin click Tools, then Install Wii System Menu, find your file and boot it.
Main Laptop:
Dell XPS 17
i7 2720QM @ 2.2GHz
8GB DDR3 RAM
Nvidia GeForce GT 555M
Windows 7 64-bit
[Image: salsa.gif?noCache=1324617601]
Find
Reply
11-05-2011, 07:48 AM
#568
LPFaint99 Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 531
Threads: 4
Joined: Mar 2009
(11-05-2011, 12:43 AM)Petiso Carambanal Wrote: an option to import/exports saves.
Now you can export on Wii format, the idea is an export/import option on dolphin format.
If you update the version you can import from the last version

you can import wii saves with tools >import wii save

if you have a lot of wii saves just move/copy the whole user/wii folder to the new version
Find
Reply
11-05-2011, 04:40 PM
#569
Mkilbride Offline
Member
***
Posts: 101
Threads: 10
Joined: Jul 2009
Ability to map controls to use WASD properly. You can right now, but it's kinda iffy. Don't own a Wii mote, and don't really plan to buy one.

Be nice if I could play a game like Xenoblades with WASD + Mouse to move the camera and select menu buttons.
Find
Reply
11-12-2011, 05:29 PM
#570
xnamkcor
Unregistered
 
I would like each Game ID entry to have its own settings for "Config" and "GPU". A Global entry would be nice too. And it would have different check graphics to say whether the setting is the "Global" setting or "On"/"Off".

So, if the global setting is Off for Vsynch, and in the Per-Game setting I see a solid block. That means it is Off, the global setting. If it is checked, it is On. If it is not checked, it is Off.

When you right click the game I think there are some options like this, but with each game having different GPU setting that may or may not crash it or have major/minor graphical issues, and those of use who have to make sacrifices to get full speed emulation, I think this would help a lot.
Reply
« Next Oldest | Next Newest »
Pages (194): « Previous 1 ... 55 56 57 58 59 ... 194 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode