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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Emulated Shake Problem
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Emulated Shake Problem
02-05-2011, 01:00 PM
#1
SonicPhayze
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Hi, I'm having trouble with the emulated shake feature of the wiimote plugin. I'm currently playing Wario Land: Shake It, and I am using a gamepad to play (Xbox 360 gamepad to be specific). So I've got the "Shake" action mapped to the Y button on the Xbox 360 controller. When I hold down Y, it shakes at random intervals, and not a solid shake. I've also tried mapping it to the default keyboard function and that didn't work either. Is it supposed to do this? Is there a way I can fix this? Thank you.
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02-05-2011, 02:41 PM (This post was last modified: 02-05-2011, 02:41 PM by Billiard26.)
#2
Billiard26 Offline
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Show a screenshot of your wiimote config.
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02-05-2011, 06:07 PM
#3
SonicPhayze
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Here is my Wiimote Config:

[Image: wiiConfig.jpg]
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02-05-2011, 07:19 PM
#4
ugoo Offline
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What version are you using because that looks like the Wiimote Plugin setup for one of the older versions.
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02-06-2011, 04:51 AM
#5
SonicPhayze
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Well I updated to the newest Dolphin, and here is the new Wiimote Config:

[Image: WiiConfig2.jpg]

I figured updating would help some but I still have the same problem. It's a little different though. Now it shakes for about half a second, pauses, then resumes.
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03-05-2011, 04:06 PM
#6
artantaaa Offline
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I have the same problem with Warioland:Shake it. Shaking doesn't work with an emulated wiimote. I would guess it has to do with the speed of the shakes. I'm not even getting the intermittent shaking described by SonicPhayze. I'm using r7276. Is there a way to make it work?
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03-05-2011, 05:45 PM
#7
Billiard26 Offline
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You guys realize you can only do that ground punch every few seconds in "Warioland: Shake It"?
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03-05-2011, 06:21 PM
#8
artantaaa Offline
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I can't do the ground punch at all. I've tried mapping all of the emulated wiimote functions to my gamepad, and nothing seems to work. This makes sense to me, because none of the wiimote options seem to to describe the movement the game is asking for. I don't know what is going on with the shake buttons though. They work fine in NSMBWii. The only solution I could find suggested using a program that records actual wiimote motions and plays them back at the push of a button. It seems like a hassle to me, plus the shaking is what makes the game fun. I think I'll just get a wiimote for this one.
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03-12-2011, 02:40 AM
#9
widardd
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same problem here, i am using r7321 none of the shake-buttons seem to have any effect.
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06-18-2011, 02:18 PM (This post was last modified: 06-18-2011, 02:18 PM by jos18g.)
#10
jos18g Offline
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same problem here, i am using r7533 none of the shake-buttons seem to have any effect.

Any solution?, please!!
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