Quote:keep in mind that DX11 doesn't work on Windows XP.Let the wrappers begin.
main page
Working controllers
[url=http://spreadsheets.google.com/pub?key=tGD-U_eW1Rc7rNyqkpgJuIg&output=html][/url]
Dolphin 4.0
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09-04-2013, 02:39 AM
Quote:keep in mind that DX11 doesn't work on Windows XP.Let the wrappers begin. main page Working controllers [url=http://spreadsheets.google.com/pub?key=tGD-U_eW1Rc7rNyqkpgJuIg&output=html][/url] 09-04-2013, 02:55 AM
(09-04-2013, 02:32 AM)RachelB Wrote:Thanks for the information.Quote:Then could you please let me know how to search only D3D11 related issues?You can't. (09-04-2013, 02:32 AM)RachelB Wrote: Without counting i'm going to guess maybe half of those are d3d11 issues, and even fewer are d3d11 specific.I guess you're trying to say that there are not many D3D11 issues reported. Hopefully, in the future more of them will be reported. 09-04-2013, 06:17 AM
(This post was last modified: 09-04-2013, 06:18 AM by masterotaku.)
OK, I've just tested all texture packs I have in OpenGL and they work as intended. DX11: glitches everywhere.
Well, now I won't be very mad when DX9 disappears. It's a pity that SweetFX doesn't work with OpenGL, though.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH" RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7 OS: Windows 7 Ultimate x64 09-04-2013, 06:32 AM
(09-04-2013, 12:48 AM)xemnas Wrote: Do you mean after 4.0 release OGL will only support DX10+ GPU? Will it work on Windows XP?Yeah, the ogl backend will drop glsl 120 (aka dx9) gpu support. So the required glsl version will be 130 which is almost equal to dx10. And yes, also OpenGL 4.3 is still working fine on Windows XP as the driver are easier to update than the DX library (or Microsoft doesn't want it). But thb, there are also plans to remove the jit32 as it's also unmantained and much slower than the jit64 one. As Windows XP doesn't have a 64bit version, WindowsXP will also be droped in this way... 09-04-2013, 06:50 AM
I see. Thanks for the information. So in the future, Dolphin will only have a 64-bit version. I hope the 32-bit version will not be dropped soon. I'm using Windows 32-bit and don't want to reinstall Windows.
09-04-2013, 07:06 AM
You can continue using 4.0 on your outdated system for as long as you'd like.
09-04-2013, 07:09 AM
(09-04-2013, 06:50 AM)xemnas Wrote: I see. Thanks for the information. So in the future, Dolphin will only have a 64-bit version. I hope the 32-bit version will not be dropped soon. I'm using Windows 32-bit and don't want to reinstall Windows.FWIW, Dolphin on 32 bit systems is already more than 20% slower than on 64 bit systems. 09-04-2013, 07:20 AM
(09-04-2013, 07:06 AM)RachelB Wrote: You can continue using 4.0 on your outdated system for as long as you'd like.Actually, my system is not outdated. It's just a 32-bit system. When the 32-bit version is dropped, I will just use the last 32-bit build until it's justified for me to install Windows 64-bit and reinstall all applications. Quote:there are also plans to remove the jit32 as it's also unmaintained and much slower than the jit64 one. As Windows XP doesn'tIf I recall correctly there is a Windows XP 64-bit edition, isn't there? (not that many people use it) 09-04-2013, 07:40 AM
Dolphin doesn't work on XP64 due to a bug that isn't worth fixing due to the complete lack of XP64 users. Besides, DX9/glsl120 removal would make Dolphin unusable on that, too.
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq <+JMC47> no dude, you're just holding the postcard upside down ---------------------------------------- <@Lioncash> pauldachz in charge of shitposting :^) |
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