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Full Version: Code Cache Crashing MP6 & SSBB
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Just a quick question about Mario Pwarty 6 and Brawl. I noticed they occasionally crash when l save or load a state. Should l switch to r4701 and use the Infinite Code Cache to fix that? I'm currently using r4525 for most games.
What you "should" do is see if your problem persists in recent revisions.