Just a quick question about Mario Pwarty 6 and Brawl. I noticed they occasionally crash when l save or load a state. Should l switch to r4701 and use the Infinite Code Cache to fix that? I'm currently using r4525 for most games.
Code Cache Crashing MP6 & SSBB
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02-19-2010, 10:34 AM
What you "should" do is see if your problem persists in recent revisions.
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