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Full Version: Paper Mario TTYD soft lock in Ch3
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DoodleDip

I've hit a wall with regards to my playthrough of TTYD. In chapter 3, in the section where you eavesdrop on Grubba's office, there seems to be an issue loading the scene. I will activate it, a transition sound will play, but no visual transition is seen, and the two NPCs will refuse to speak. From here there's nothing I can do, no buttons do anything, I've waited for several minutes to see what happens, and nothing seems to change.

Here is a recording of the issue: https://youtu.be/fLxqhqFxSfw

I thought it might be an issue with the bounding box, as I read there are problems with bounding box and TTYD regarding NVidia cards. But when checking, it seems dolphin's built in fix is enabled: https://imgur.com/DPsqy37

I'm not sure what else to do from here. I've backed up dolphin and done completely fresh installs, I've tried the safest settings I can, I've tried both stable and development versions of dolphin, but nothing seems to make a difference. Hoping someone on here can help me out.

System Info
Operating System: Windows 10
Processor/CPU: Intel, i5-8400 2.80 GHz
Video Card/GPU: Nvidia, 1070Ti
Memory/RAM: XPG, 16Gb DDR4
Dolphin Revision Currently Using: 5.0-14304 x64
This particular scene doesn't seem to use Bounding Box effects, but you can try switching to another video backend to see if something change. Paper Mario games often have frame pacing issues with Dual Core, you can try disabling that too to see if it somehow prevents the soft lock...
(06-04-2021, 07:56 PM)mbc07 Wrote: [ -> ]This particular scene doesn't seem to use Bounding Box effects

This is a scene which has been known to break in the past when bounding box isn't working properly.

DoodleDip

(06-04-2021, 07:56 PM)mbc07 Wrote: [ -> ]This particular scene doesn't seem to use Bounding Box effects, but you can try switching to another video backend to see if something change. Paper Mario games often have frame pacing issues with Dual Core, you can try disabling that too to see if it somehow prevents the soft lock...

I've tried various video backends and enabled and disabled dual core as well to see if that was the issue, but didn't seem to make a difference in the past. I booted it up just to test these settings again to make sure. Weirdly enough, I got this error when loading the save state: [color=unset]https://imgur.com/DAUzLn0 I dunno if that has anything to do with it.[/color]


[color=unset]Anyhow, I've tried it again with both Direct3D 12 and OpenGL, and I've tried dual core on and off on both of them. Nothing seemed to have made a difference. I should also mention that my graphics drivers are fully up to date.[/color]

DoodleDip

(06-04-2021, 09:09 PM)JosJuice Wrote: [ -> ]This is a scene which has been known to break in the past when bounding box isn't working properly.

Would there be any way to know if my bounding box fix in dolphin has been corrupted or something? I've completely reset the config folders by deleting them (with a backup) and letting Dolphin make brand new ones, and I've tried installing different versions of dolphin. If its a bounding box issue, there's gotta be something I can do to make it work right, considering very few others seem to be having this issue. I couldn't find anyone posting about this specific scene through google searching.
This may be the same bug as this one: https://forums.dolphin-emu.org/Thread-su...dyllis-bug

Can you try using this build and see if it works? https://dolphin-emu.org/download/dev/031...a984dc218/

DoodleDip

(06-05-2021, 05:07 AM)AdmiralCurtiss Wrote: [ -> ]This may be the same bug as this one: https://forums.dolphin-emu.org/Thread-su...dyllis-bug

Can you try using this build and see if it works? https://dolphin-emu.org/download/dev/031...a984dc218/

YOOOOOOOOOOO THANKS A BUNCH!

Using Dolphin ver. 5.0-14254 fixed the issue! No idea why aside from Dolphin updates screwing with bounding box calculations, but I'm not about to complain. Thanks for your help!
We've fallen into the trap of getting more accurate breaking things. Yay.