07-29-2020, 12:28 PM
It is early on in the game that the hang-up happens. Direct3D 12 fails but strangely, Direct3D 11 and OpenGL both can get past this point!
This is a save state where the problem occurs. Just go forwards!
https://1drv.ms/u/s!Ap4KZFMds2L1hFTtaUuvngoJ-1gS
This is a save state where the problem occurs. Just go forwards!
https://1drv.ms/u/s!Ap4KZFMds2L1hFTtaUuvngoJ-1gS