Dolphin, the GameCube and Wii emulator - Forums

Full Version: Converting textures from old name format into the new one
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I know the 5.0 version can do it automatically on load, but the problem is I am trying to merge some texture packs, a few of which are older and still use the old hash format. Is there any way to easily convert the hashes to the new format so nothing in the pack will clash?
No. Dolphin needs to access all the original textures in order to convert the hashes, so in practice you have to play through the whole game so that you'll run into all textures.
Why isn't the autoconvert texture feature available on development builds?