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Full Version: Ocarina of Time Master Quest Crash
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CynicalShrew

Having an issue where the game freezes up at the start of the first boss fight, Gohma, where the audio continues on the last sound it made, in this case a loud screeching. In particular, right when the boss does its big roar thingy. I've tried disabling custom textures, MSAA, upsampling, and restarting. The game runs fine everywhere else, and I'm not using a FPS hack. I'm not sure what the issue is here, so I could use some help.
Does it also happen in latest dev build?

CynicalShrew

Didn't check that, but I seem to have gotten working through repeated attempts. Just started working again after about a dozen attempts. I'm just happy it solved itself. Thanks for the reply though.