Having an issue where the game freezes up at the start of the first boss fight, Gohma, where the audio continues on the last sound it made, in this case a loud screeching. In particular, right when the boss does its big roar thingy. I've tried disabling custom textures, MSAA, upsampling, and restarting. The game runs fine everywhere else, and I'm not using a FPS hack. I'm not sure what the issue is here, so I could use some help.
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Ocarina of Time Master Quest Crash
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06-12-2018, 12:16 AM
Does it also happen in latest dev build?
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
06-12-2018, 12:23 AM
Didn't check that, but I seem to have gotten working through repeated attempts. Just started working again after about a dozen attempts. I'm just happy it solved itself. Thanks for the reply though.
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