Dolphin, the GameCube and Wii emulator - Forums

Full Version: Crashes related to Wiimote passthrough and Emulation
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When launching dolphin using -e, if you emulate a real Wiimote (I'm using a Dolphinbar), Dolphin will crash when it connects to the Wiimote. This crash only occurs when launching straight into a game using the -e launch parameter and not when I load up Dolphin then launch a game. Disabling the real wiimote emulation stops the crash

This is occurring on the latest dev build 5796. This didn't occur with the last dev build I had which was 5684 so the change that causes this crash occurred somewhere between those two builds.

Windows 10 x64 Fall Creator's Update.


Edit: Please ignore mentions of passthrough in the title. This is specifically with "Real Wiimote" emulation. I forgot for a moment passthrough was a separate feature so I accidentally wrote passthrough.


Edit 2: I did a bit more research and tracked down the build where the issue started. No crash in 5707. The crash starts occurring in the next build, 5726