Dolphin, the GameCube and Wii emulator - Forums

Full Version: Is there any information available regarding CubeB audio engine?
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I know there is a Github website for it but there seems to be no documentation mentioning its purpose nor what it does different to other audio engines like XAudio 2, OpenAL, DirectSound etc.
it just supports all the platforms we support. Since now a days the audio backends are just a sink to send sound to, there is no real reason to have a million audio backends. They all pretty much operate the same.

OpenAL also supports everything we support, but it's buggy and frustrating to work with. Cubeb was reasoned to be a better option so the project decided to go with that.

I believe the eventual plan is to drop the other backends over time.