04-29-2016, 04:42 AM
I am looking at a bunch of SBC (Single Board Computers) and I was wondering which would have the best luck running dolphin. Ill probably be running the games at 1368 x 768 resolution. The games I'll be playing will be Pokemon Colosseum and XD, Super Smash Bros Melee and Super Smash Bros Brawl (with Project M).
I was wondering what hardware would do the best job for the games I want to run. Furthermore I am also wondering if any of these will have luck with playing more intensive games at higher resolutions, for instance Brawl at 1080p or 4K might be possible with an Iris on a 5th generation CPU with 6x native resolution on a desktop machine but only at 3x on these mobile SBC.
I am guessing that most answers will be in ranges with generalizations like "Wll the 4th gen will work for Gamecube games but will have slowdown for Wii games". Best case I'd like to run my games at 100% with no noticeable slowdown at whatever native resolution is needed, even if that means 1x. I have this list of CPUs with integrated GPUs to pick from.
i7-4500U @ 1.8 GHz with Intel HD 4400 @ 200GHz
i7-4650U @ 1.7 GHz with Intel HD 5000 @ 200GHz
i7-5557U @ 3.1 GHz with Intel Iris 6100 @ 300GHz
i7-5650U @ 2.2 GHz with Intel HD 6000 @ 300GHz
i5-4200U @ 1.6 GHz with Intel HD 4400 @ 200GHz
i5-4300U @ 1.9 GHz with Intel HD 4400 @ 200GHz
i5-5250U @ 1.6 GHz with Intel HD 6000 @ 300GHz
i5-5350U @ 1.8 GHz with Intel HD 6000 @ 300GHz
i5-6260U @ 1.8 GHz with Intel Iris 540 @ 300GHz
Other notes include the fact that I will be running Linux x64 with Mesa on Kernel 4.0 or 4.2 possibly. I'll compile the latest revision from the Dolphin master branch. If needed I could get a GPU like the Nvidia 710 or 730 but I think the integrated GPU's will preform at a similar speed.
I appreciate any insight people can provide upon the speeds I'll get using these specs.
I was wondering what hardware would do the best job for the games I want to run. Furthermore I am also wondering if any of these will have luck with playing more intensive games at higher resolutions, for instance Brawl at 1080p or 4K might be possible with an Iris on a 5th generation CPU with 6x native resolution on a desktop machine but only at 3x on these mobile SBC.
I am guessing that most answers will be in ranges with generalizations like "Wll the 4th gen will work for Gamecube games but will have slowdown for Wii games". Best case I'd like to run my games at 100% with no noticeable slowdown at whatever native resolution is needed, even if that means 1x. I have this list of CPUs with integrated GPUs to pick from.
i7-4500U @ 1.8 GHz with Intel HD 4400 @ 200GHz
i7-4650U @ 1.7 GHz with Intel HD 5000 @ 200GHz
i7-5557U @ 3.1 GHz with Intel Iris 6100 @ 300GHz
i7-5650U @ 2.2 GHz with Intel HD 6000 @ 300GHz
i5-4200U @ 1.6 GHz with Intel HD 4400 @ 200GHz
i5-4300U @ 1.9 GHz with Intel HD 4400 @ 200GHz
i5-5250U @ 1.6 GHz with Intel HD 6000 @ 300GHz
i5-5350U @ 1.8 GHz with Intel HD 6000 @ 300GHz
i5-6260U @ 1.8 GHz with Intel Iris 540 @ 300GHz
Other notes include the fact that I will be running Linux x64 with Mesa on Kernel 4.0 or 4.2 possibly. I'll compile the latest revision from the Dolphin master branch. If needed I could get a GPU like the Nvidia 710 or 730 but I think the integrated GPU's will preform at a similar speed.
I appreciate any insight people can provide upon the speeds I'll get using these specs.