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Full Version: Stuttering on 4.0 but not 3.0?
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When running NSMBW on 3.0-710, it runs flawlessly.
When running NSMBW on 4.0 through currrent build, i get laggy menus but more annoyingly, i get one big hiccup about every 10 seconds while inside a level. 
Identical settings. CPU/GPU under less than 50% load. 
Help please. 
4.0 is very old. Please get the latest dev builds from our official site! - https://dolphin-emu.org/download/
(12-29-2015, 10:51 AM)MaJoR Wrote: [ -> ]4.0 is very old. Please get the latest dev builds from our official site! - https://dolphin-emu.org/download/

Please see original post. 
"4.0 through current build..."
Yes, the post you edited after mine was posted. >_>

Which development build(s) did you try specifically?
Edited for better clarification, but it still said "4 through current." I just added the word "build."
Anywho, now that we're past that (lol)
Stable 4.0
Stable 4.0.1
Stable 4.0.2
4.0-8488
Ive tried Windows 7&8 btw
Most likely it was just shader compilation stuttering. You should just use the latest dev build and keep at it for a while to build up a shader cache, and you'll get to keep the higher speed and better accuracy!
Correction: Super smash bros brawl is now doing the exact same thing on latest dev build as well.
So is mario kart wii.
I guess i need to play with the settings.
Kinda dissapointing as 3.0 plays all these ganes