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Full Version: Per-Pixel Lighting - Graphical Glitches
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I've toggled through every possible combination of settings available and have discovered that when I enable 'Per-Pixel Lighting', THIS happens: http://i.imgur.com/4CvZBwD.png

It's all wonky in-game too, a bunch of textures and lighting appear to be disabled with this feature enabled; it's worse when using the D3D video backend however, OpenGL isn't so bad but glitches are still present.

This happens only in the more recent revisions too, the last revision I was using was 4.0-3169 and nothing like this ever happened under either backend.
It doesn't happen on just Project M either, it's on EVERYTHING.

Thank you for any help!
try to find the exact build behavior changed. Thanks!
(10-25-2014, 02:20 AM)JMC47 Wrote: [ -> ]try to find the exact build behavior changed. Thanks!

The exact build where this starts is 4.0-3794
Yeah, there's a Pull Request to fix it. Thanks for all the reports!