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In a lot of games, including Tales of Symphonia, RE:CVX, Resident Evil 4, the Direct3D11 backend suddenly greys out the entire screen for a few seconds depending on the cutscene. It is the only video backend that has this issue, and has had this issue since the conception of the backend. Can this be fixed?
Are you referring to the D3D11 Cutscene Rendering Issue in the wiki?
What build are you using right now?
Yeah, that's the bug, but it's not just ToS, this bug is present in a number of games during cutscenes, especially RE CVX. This issue is present in every revision.
drhycodan Wrote:Can this be fixed?

Probably, if you report it properly here: https://code.google.com/p/dolphin-emu/issues/list That's the best way for ordinary users to inform the developers of an issue.

Be sure to search for duplicates before making a new issue though.