04-11-2013, 07:46 AM
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04-11-2013, 08:07 AM
Set EFB copies to texture (breaks minimap), lower IR to 3x and set texture cache slider to fast.
04-11-2013, 08:15 AM
(04-11-2013, 08:07 AM)Zee530 Wrote: [ -> ]Set EFB copies to texture (breaks minimap), lower IR to 3x and set texture cache slider to fast.Frames is still dropping when attacking and when enemies dies.
04-11-2013, 10:02 AM
Set Framelimit = 30 and tick "limit by FPS"
04-11-2013, 05:44 PM
(04-11-2013, 10:02 AM)admin89 Wrote: [ -> ]Set Framelimit = 30 and tick "limit by FPS"I'll try this once I get home from school. I think this may fix the problem since the same problem also occur in wind waker.
EDIT: Thanks dude! Worked!
04-12-2013, 05:42 AM
(04-11-2013, 10:02 AM)admin89 Wrote: [ -> ]Set Framelimit = 30 and tick "limit by FPS"It helped a lot,but it still happens but to a lower degree.
Changed revision wich also helped.
Is there anything else I can do?
04-17-2013, 07:39 AM
It might help if you disable vsync.
I have a question about some speed issues in TP for the Wii. Can I just ask here?
I have a question about some speed issues in TP for the Wii. Can I just ask here?
04-17-2013, 07:44 AM
This ^^ is madness
Also try vbeam?
Also 2.0 are you using HLE or LLE?
Also try vbeam?
Also 2.0 are you using HLE or LLE?
04-17-2013, 07:55 AM
ExtremeDude2 Wrote:This ^^ is madness
I assume that was to my suggestion of turning off v-sync? Has v-sync improved a bunch since I last tried it out (I haven't been around for a while as you might have noticed...)?
I noticed with Wind Waker at least that hitting enemies while using v-sync resulted in ridiculous slow-downs. They're different games, obviously, but I thought I would make the suggestion.
ExtremeDude2 Wrote:Also try beam?
I would try it.
ExtremeDude2 Wrote:Also 2.0 are you using HLE or LLE?
2.0? Who? What? Gaahhhh...
04-17-2013, 08:05 AM
(04-17-2013, 07:55 AM)Axxer Wrote: [ -> ]ExtremeDude2 Wrote:This ^^ is madness
I assume that was to my suggestion of turning off v-sync? Has v-sync improved a bunch since I last tried it out (I haven't been around for a while as you might have noticed...)?
I noticed with Wind Waker at least that hitting enemies while using v-sync resulted in ridiculous slow-downs. They're different games, obviously, but I thought I would make the suggestion.
I was referring to you posting :p
(04-17-2013, 07:55 AM)Axxer Wrote: [ -> ]ExtremeDude2 Wrote:Also 2.0 are you using HLE or LLE?
2.0? Who? What? Gaahhhh...
I said also twice
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