I've got a decent build, but TLP wont runt 100% fluidly as in frame drops when im hitting an enemy and when they die. Haven't reached Hyrule Field yet

(GC) TLP - Recommended Settings
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04-11-2013, 07:46 AM
I've got a decent build, but TLP wont runt 100% fluidly as in frame drops when im hitting an enemy and when they die. Haven't reached Hyrule Field yet
![]() 04-11-2013, 08:07 AM
Set EFB copies to texture (breaks minimap), lower IR to 3x and set texture cache slider to fast.
......?????
04-11-2013, 08:15 AM
04-11-2013, 10:02 AM
Set Framelimit = 30 and tick "limit by FPS"
Laptop: Mini PC :: 04-12-2013, 05:42 AM
It might help if you disable vsync.
I have a question about some speed issues in TP for the Wii. Can I just ask here?
Desktop:
OS: Windows 7 64 bit CPU: Intel Core i5 3570K @ 4.4 GHz GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed) RAM: 16 GB @ 1600 MHz Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5 04-17-2013, 07:44 AM
(This post was last modified: 04-17-2013, 07:45 AM by ExtremeDude2.)
ExtremeDude2 Wrote:This ^^ is madness I assume that was to my suggestion of turning off v-sync? Has v-sync improved a bunch since I last tried it out (I haven't been around for a while as you might have noticed...)? I noticed with Wind Waker at least that hitting enemies while using v-sync resulted in ridiculous slow-downs. They're different games, obviously, but I thought I would make the suggestion. ExtremeDude2 Wrote:Also try beam? I would try it. ExtremeDude2 Wrote:Also 2.0 are you using HLE or LLE? 2.0? Who? What? Gaahhhh...
Desktop:
OS: Windows 7 64 bit CPU: Intel Core i5 3570K @ 4.4 GHz GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed) RAM: 16 GB @ 1600 MHz Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5 04-17-2013, 08:05 AM
(This post was last modified: 04-17-2013, 08:05 AM by ExtremeDude2.)
(04-17-2013, 07:55 AM)Axxer Wrote:ExtremeDude2 Wrote:This ^^ is madness I was referring to you posting :p (04-17-2013, 07:55 AM)Axxer Wrote:ExtremeDude2 Wrote:Also 2.0 are you using HLE or LLE? I said also twice ![]() |
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