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Full Version: Metal Gear Solid The Twin Snakes
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vbeam + LLE is no go as I said, it just adds stuttering.
I hardly get any issues with LLE + AVB on 3.0. The later revisions/gits are too slow for my current setup so I can't speak on those.
(07-06-2012, 04:17 AM)fagoatse Wrote: [ -> ]vbeam + LLE is no go as I said, it just adds stuttering.

fagoatse, which games have you tried? Just MGS:TTS? A lot of people have found LLE + Accurate VBeam to get rid of stuttering audio (myself included), but like I said, I haven't played MGS:TTS on Dolphin yet (I'm actually still replaying MGS4, for the fourth time Smile). The VBeam Trick, as it's been called, has been verified to work in a number of cases. I'm wondering if MGS:TTS might be an exception. Out of the 4 games I tried though, the VBeam Trick was flawless. Eventually, I'll dump this game and try it.

For me, it doesn't matter whether or not I have VBeam turned on or off. The audio's still stuttering.
(07-06-2012, 03:39 PM)Shonumi Wrote: [ -> ]
(07-06-2012, 04:17 AM)fagoatse Wrote: [ -> ]vbeam + LLE is no go as I said, it just adds stuttering.

fagoatse, which games have you tried? Just MGS:TTS? A lot of people have found LLE + Accurate VBeam to get rid of stuttering audio (myself included), but like I said, I haven't played MGS:TTS on Dolphin yet (I'm actually still replaying MGS4, for the fourth time Smile). The VBeam Trick, as it's been called, has been verified to work in a number of cases. I'm wondering if MGS:TTS might be an exception. Out of the 4 games I tried though, the VBeam Trick was flawless. Eventually, I'll dump this game and try it.

I've also tried a few other games and indeed vbeam speeds some of them(it's probably the most noticeable in skies of arcadia) anyway, MGS:TT seems to be an exception to this rule. I haven't played around with framelimiting options and audio throttle so perhaps there's some combination that works. Enabling vbeam causes severe audio stuttering while fps and vps behave normally.
AVB speeds up this game A TON for me compared to it being off. I guess it depends on your setup and settings.
(07-08-2012, 10:12 PM)SnakeBoss Wrote: [ -> ]AVB speeds up this game A TON for me compared to it being off. I guess it depends on your setup and settings.

Dunno but I get 100% constant speed all the time no matter what settings I choose. Perhaps vbeam only helps if you're struggling to get full speed.
after hours & days of testing i think the game WORKIN PERFECTLY with my settings i came up with

No audio Crash at all ( in radio , cutscenes) i let the whole Dr.Hal emmerich cutscene play
and Meryl Bathroom Scene without skippin it
all perfect

Version of dolphin i used

Dolphin-Git-3.0-716-x64

Settings

http://i50.tinypic.com/a2c9kl.jpg

my system spec

icore 7 2600
GPU 580 GTX 1500 MB
Memory 8GB DDR3
Windows 7 Ultimate SP1 x64
Audio onboard : RealTek HD audio (ALC892)
nVIDIA driver 301.42

Settings
1-( Adjust image settings with preview) slide it to (Quality)
2-Manage 3D settings (Anisotropic filtering 16x, Antialiasing mode set to Override any application setting , Antialiasing Setting CSAA)
3- Vertical sync : OFF

Can someone try this setting and report latest here ?

Tried ur confing but i get no sync with audio and video i have to use 45fps limit :/ and i get cutscenes and audio crash Btw i tried enabling only Vbeam emulation and xaudio2 and HLE plugin no luck also i am getting crashes :/
my system :
Phenom II 955 @ 3.5ghz
4GB MEM
Nvidia Gts 250 1 gb
ah the game went out of sycronize again (cutscenes only) But this is only happens
when i put Anti-Aliasing to None (in dolphin ) if i put it 4x SSAA or 9xSSA it Doesn't ? any clue
i can't see RADAR well at 4x or 9x
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