Dolphin, the GameCube and Wii emulator - Forums

Full Version: [GC] Scooby-Doo! Night of 100 Frights
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Can't play this game at all. I see the first frame (just a wall of text), then it crashes with this warning box: 'Invalid Read from to 0x373800a8, PC = 0x80024e14'. Dolphin stops working and closes down.
hey Jay94, can you compute the MD5 checksum of your game for me? you can do that by following these directions --

1. right click on the game banner
2. go to "properties"
3. go to the "info" tab
4. press the "compute" button

then can you please post that here, along with whether your game is PAL (european) or NTSC (US)?
(06-07-2015, 08:05 AM)NKF98 Wrote: [ -> ]hey Jay94, can you compute the MD5 checksum of your game for me? you can do that by following these directions --

1. right click on the game banner
2. go to "properties"
3. go to the "info" tab
4. press the "compute" button

then can you please post that here, along with whether your game is PAL (european) or NTSC (US)?

c0fc6230304e6fabdf24ceee89cbe434 - NTSC
it's a bad dump. redump and retry
Hello everyone,

I'm struggling with the European PAL version of the game. It's the non-German version (GIHP78) that should support both English and French.

On my original GameCube, it worked well and 100% in French. But with Dolphin (5.0), whatever the language settings are, it always run in English (perfectly at least). Not that I don't understand English, but I really prefer the dialogues in French (English ones are awful).

Compiled MD5 checksum is db7ce894e31f45b9cede204fb0ac6dfa. From what I've looked, it should be the correct one. Any ideas on this?
Dolphin's configuration window has several language settings, but the only one that's supposed to affect this game is the one in the GameCube tab. Did you set that one to French?
(11-11-2017, 05:58 PM)JosJuice Wrote: [ -> ]Dolphin's configuration window has several language settings, but the only one that's supposed to affect this game is the one in the GameCube tab. Did you set that one to French?

Yep, that one is set to French. My other games launch in French by the way, so this is the only game with this problem.
Just in case, I even have booted the Gamecube BIOS to see if the system was in French and if game's description also appears in French, which is the case. But game stills launches in English...
So this game used to load on older versions of dolphin but now when the game launched i'm met with a blank screen. Before when it did launch it was perfect.
I tried it on all the different types of renders and many combinations of settings to no avail.

My MD5 Checksum: 6f078c687c81e26b8e81127ba4b747ba

Here's the log. It doesn't do anything after that.
Code:
59:44:160 D3DBase.cpp:475 N[Video]: Successfully released all device references!
59:46:187 ConfigManager.cpp:752 N[CORE]: Active title: Scooby-Doo!  Night of 100 Frights (GIHE78)
59:46:200 Core.cpp:923 N[COMMON]: Want determinism <- false
59:46:499 Boot\Boot.cpp:323 N[BOOT]: Booting from disc: D:/Games/emulator games/gamecube/Scooby-Doo! Night of 100 Frights (USA) (v1.00).iso
59:46:502 HLE\HLE_OS.cpp:84 N[OSREPORT]: 81200308->81300000| Apploader Initialized.  $Revision: 29 $.
59:46:502 HLE\HLE_OS.cpp:84 N[OSREPORT]: 81200324->81300000| This Apploader built Apr 10 2002 02:35:29
Can you bisect to when it stopped working?
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