Dolphin, the GameCube and Wii emulator - Forums

Full Version: Xfire Broadcasting
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Timmy121

Hello everyone,

I've got xfire working within dolphin. I can send messages fine, and I can even record video.

However, if I try to broadcast, it crashes after about 2-3 seconds with the generic "Dolphin has stopped working." Does anyone have any insight on how to get around this problem?

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I'm using Dolphin2.0 and DirectX. I used the following xfire_games.ini info to get it to detect and fully work within dolphin:

[6123]
LongName=Dolphin (Wii)
ShortName=Wii
LauncherExe=Dolphin.exe
Launch=%UA_LAUNCHER_EXE_PATH%
_LAUNCHER_EXTRA_ARGS%
_LAUNCHER_NETWORK_ARGS%
InGameRenderer=D3D9
InGameFlags=VALIDATE_USING_EXE_NAME


Thanks!
disable use panic handler
i think that should fix your
problem when broadcasting
and also use the latest revision
of dolphin (seriously dolphin 2.0 really outdated)

Timmy121

Hmmm.....i didn't have the panic handler enabled but mind telling me what the latest Dolphin is available for Download?

I can try on a new updated Dolphin and see what happens

Thanks
Dolphin SVN 6438
download it at www.dolphin-emu.org

Timmy121

WOW Mario kart looks a lot better and still full 60FPS but i have one problem i don't know how to change the resolution.

Gonna try the broadcast now, Wish me luck!
Damn i switched the X-fire config to:InGameRenderer=D3D11 since im useing the DX11 plugin but it crashes after the Wii remote screen.
[6123]
LongName=Dolphin (Wii)
ShortName=Wii
LauncherExe=Dolphin.exe
Launch=%UA_LAUNCHER_EXE_PATH%
_LAUNCHER_EXTRA_ARGS%
_LAUNCHER_NETWORK_ARGS%
InGameRenderer=D3D11
InGameFlags=VALIDATE_USING_EXE_NAME

I'll just keep tweaking around and try to get it right.