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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Xfire Broadcasting
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Xfire Broadcasting
11-19-2010, 08:47 AM
#1
Timmy121
Unregistered
 
Hello everyone,

I've got xfire working within dolphin. I can send messages fine, and I can even record video.

However, if I try to broadcast, it crashes after about 2-3 seconds with the generic "Dolphin has stopped working." Does anyone have any insight on how to get around this problem?

[Image: 89256501.th.jpg]

Uploaded with ImageShack.us

I'm using Dolphin2.0 and DirectX. I used the following xfire_games.ini info to get it to detect and fully work within dolphin:

[6123]
LongName=Dolphin (Wii)
ShortName=Wii
LauncherExe=Dolphin.exe
Launch=%UA_LAUNCHER_EXE_PATH%
_LAUNCHER_EXTRA_ARGS%
_LAUNCHER_NETWORK_ARGS%
InGameRenderer=D3D9
InGameFlags=VALIDATE_USING_EXE_NAME


Thanks!
Reply
11-19-2010, 09:36 AM
#2
knglrk Offline
55% weeaboo
****
Posts: 502
Threads: 6
Joined: Aug 2010
disable use panic handler
i think that should fix your
problem when broadcasting
and also use the latest revision
of dolphin (seriously dolphin 2.0 really outdated)
[Image: shu.jpg]

[color=#32CD32]My Website[/color]
[color=#FF0000]Youtube Channel[/color]
Website Find
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11-19-2010, 10:00 AM
#3
Timmy121
Unregistered
 
Hmmm.....i didn't have the panic handler enabled but mind telling me what the latest Dolphin is available for Download?

I can try on a new updated Dolphin and see what happens

Thanks
Reply
11-19-2010, 10:37 AM
#4
knglrk Offline
55% weeaboo
****
Posts: 502
Threads: 6
Joined: Aug 2010
Dolphin SVN 6438
download it at http://www.dolphin-emu.org
[Image: shu.jpg]

[color=#32CD32]My Website[/color]
[color=#FF0000]Youtube Channel[/color]
Website Find
Reply
11-19-2010, 10:44 AM
#5
Timmy121
Unregistered
 
WOW Mario kart looks a lot better and still full 60FPS but i have one problem i don't know how to change the resolution.

Gonna try the broadcast now, Wish me luck!
Damn i switched the X-fire config to:InGameRenderer=D3D11 since im useing the DX11 plugin but it crashes after the Wii remote screen.
[6123]
LongName=Dolphin (Wii)
ShortName=Wii
LauncherExe=Dolphin.exe
Launch=%UA_LAUNCHER_EXE_PATH%
_LAUNCHER_EXTRA_ARGS%
_LAUNCHER_NETWORK_ARGS%
InGameRenderer=D3D11
InGameFlags=VALIDATE_USING_EXE_NAME

I'll just keep tweaking around and try to get it right.
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