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Full Version: Best settings for SMS when using OpenGL plugin
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I can't seem to get fullspeed on SMS with the OpenGL plugin. Can you guys tell me the best settings?
Any particular reason for using OpenGL? Direct3D9 is much faster, and should be available if you just update your Direct3D.

Quote:[Windows]
-MS Visual C++ Runtime 2008 SP1: This fixes the "side by side" / "application config" & model errors
Microsoft VC++ 2008 SP1 Redist x86 - For 32bit Windows
Microsoft VC++ 2008 SP1 Redist x64 - For 64bit Windows

-The DirectX March 2009 Runtime: This fixes the plugin loading errors
Note: THIS MEANS UPDATE YOUR DIRECTX EVEN IF YOU HAVE THE VERSION 9.0c or 10 or 10.1!!!!!!
Microsoft DirectX Updater

You will need to use EFB copy to RAM for Sunshine to work properly, but the combination of OpenGL and EFB RAM is slow.
he he not for me. i got it to run at full speed on an imac: http://www.youtube.com/watch?v=itQZlVuj8NU