Yesterday I was playing Zelda Twilight Princess using the new Dx9 trick and at full speed, but suddently I try to use (something that I did in previous revisions and works fine) Arrows mixed with bombs, but then after the second arrow the emu crashed O_o. I though that could be a Dx9 issue but later I try the same thing with OGL plugin and the emu crashed too, so I was wondering anyone else has replicated this bug? I redownload 2 times the svn files and compiled myselft and the same thing happens... Anyone notice this?
PC:
i3 @[color=#FF0000]4.2GHZ[/color]
model name : Intel® Core i3 CPU 530 @ 2.93GHz Oc. 4.2
cache size : 4096 KB
Video Card: NVIDIA Geforce GT220
Linux Debian Edition @64bits version with KDE 4.11.1
i3 @[color=#FF0000]4.2GHZ[/color]
model name : Intel® Core i3 CPU 530 @ 2.93GHz Oc. 4.2
cache size : 4096 KB
Video Card: NVIDIA Geforce GT220
Linux Debian Edition @64bits version with KDE 4.11.1