I just saw that I uploaded the wrong version of Fiora's Chaos Break weapon (from Weapons pack 1 I released), here is the fixed one.
Software is like Sex, it's far better when it's Free
Xenoblade Chronicles HD Texture Pack v8.52 - (August 21, 2018)
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07-01-2015, 09:03 PM
I just saw that I uploaded the wrong version of Fiora's Chaos Break weapon (from Weapons pack 1 I released), here is the fixed one.
Software is like Sex, it's far better when it's Free
07-02-2015, 02:46 AM
Glad it's looking good, Toto.
I'm going to try and dump the rest of all the character weapons and compile saves for all of their weapons in inventory today. I'm going to be making a master list of all the models that you've retextured and what needs to be done vs. what you've completed. 07-02-2015, 08:18 AM
(This post was last modified: 07-15-2015, 06:22 AM by frozenwings.)
Okay, so I'm going to upload an updated weapon/armor dump pack. It now has every single weapon dumped in the game, armor still WIP.
**Warning, these are all dumps, this contains no retextures. Do not put them in your load folder** Download: XbC Armor&Weapons dumps (Bighead, you'll probably want to update the link in the OP with this pack. And maybe put this explanation in a spoiler underneath the new link. ) This could get a bit lengthy, gonna explain below - ------------------------------------------- Pack notes - -Armor folder contains a save file with every single armor in the game in the inventory -Weapon folder has an individual save in each character folder with all weapons for that character. (Not all weapons can fit in the inventory at the same time, so I have to use multiple saves.) -All armors and weapons are sorted by Character, Gear Slot, Armor "style", and color -Each color folder has the name of all of the armor/weapon models that use that texture -Some colors have multiple folders since the total character limit (including the entire file path ex:"C:\Users\XXX\Dolphin\Dumps\blahblahblah") for Windows is only 255 characters. Having multiple folders is the only way to avoid this problem while still having the armor/weapon names in the folder name. Armor Dumps - -Still a work in progress -Not all character armors are dumped (Riki and Sharla remain to be dumped) -Most dumps still use the old hash (Shulk is the only character fully updated to the new hash) -Some armors share a file, so some files may have duplicates in other armor folders Weapon Dumps- -I'm confident I have nearly every weapon texture in the game now -Most weapon models have two color variants -There is a save file for each characters loadouts -There is a quick reference text file in each characters main folder to easily find a weapon you may be searching for ------------------------------------------- I think I'm going to put a list together below here detailing what is retextured and what isn't. I'm not sure about the current folder setup in the core pack for weapons/armor, since there are multiple sets that share the same texture hash. So since Toto has retextured the "Defender" for Reyn, all other weapons that share that same model will also be retextured. So below I'm going to mark in red what we DON'T have yet. I'm doing this just for reference, and I'll try to keep this post updated as people contribute. Or I can just bring it forward everytime someone contributes. Can you do a spoiler in a spoiler? I'll have to experiment. Bighead Note - Going through this list and what we have in the current (or soon to be current?) Core pack, we're going to have to overhaul the folder names for weapons (and armor at some point). For example, there is a folder in the Weapon\Riki folder called Machina Nibbler, but the texture it contains is actually used for the Machina Nibbler II and Machina Nibbler III, not the Machina Nibbler itself. That uses a different color variant. There was a few instances of this, so it may be something I can help with before the next release. Also, Bighead, check out the spoiler below: **STORY SPOILER, don't click if you don't want to be spoiled** Spoiler: Weapon retexture status: Spoiler: 07-02-2015, 08:35 AM
Holy Molly !! That's a huge work you've done here !! Thx a lot
Software is like Sex, it's far better when it's Free
07-02-2015, 08:53 AM
(This post was last modified: 07-02-2015, 02:12 PM by frozenwings.)
Haha, yes! It took all day to get everything organized.
I'm basically doing this so we can organize the Weapon section of the core pack a little better. Having the folders organized by weapon name is not ideal, since most textures have multiple weapons that use it. I'm thinking we might set it up similar to how my text files are set up. So like: SX4E01\Reyn\Model 03\Purple\texture.png or something like that. Then in each characters folder we can use the txt files I have that outline all of that characters weapons. I'm open to other ideas too, I just want to keep everything in the core pack organized somehow better than how it is right now. Edit: Going by my list, I'm considering doing retextures of Seven's Model 02 and Melia's Model 01 weapons. Edit 2: The next pack should be coming really soon, and it's going to include some charcoal Replica Monado and Monado Rudra recolors. Here's a sneaky peak: Spoiler: I'll be making the main parts red, and I'll be changing the light beams to be more like the transitioning light beams in the regular Monados (light blue to dark blue and back again). I'm also going to be adding an extra light beam in, and probably changing the "spiral" light beam to be straight. I'm also going to clean out some of the gear / conduction looking parts inside the Replica Monado so it seems less... replica-y and more traditional Monado style. The only thing I'm unsure of is what to change the Replica Monado gold parts into. Should I make them more metal looking and red like the rest, or should I leave them a separate color? It's probably going to take a bit for this one since I'll actually have to go in and alter a bunch of stuff to get it how I want, not just recolor. But it should be cool when it's done! 07-03-2015, 03:38 AM
Seen you working so hard make me think I must move my ass too and contribute more since I didn't done anything special so far, that's why I began a new rework, it's the biggest one I made so far and will probably take me a week or more to finish. It's a surprise so I won't tell anything more, stay tuned, I will do my best to deliver it as soon as possible
Software is like Sex, it's far better when it's Free
07-03-2015, 03:47 AM
(This post was last modified: 07-03-2015, 03:48 AM by frozenwings.)
Ohhhhh, something big? That sounds exciting
I'm redoing a couple things too atm, so hopefully we aren't working on the same things! I'm attempting to retexture Seven's crystal looking weapons, one variant is blue and one is purple, Seven Model 02 on the list above. I'm also doing Melia's basic staff. Melia Model 01 on my list. Also doing a recolor/retexture of the Replica Monado to make it look more like the first two monados, but I doubt I have to worry about that being your big project Anyway, looking forward to your big surprise! 07-04-2015, 06:46 AM
(This post was last modified: 07-04-2015, 06:47 AM by GamingPhailer.)
I wasn't here for a while. Does this CC0 thing mean, that anybody can do anything with this pack? Like REALLY ANYTHING?
If so, why did you do that? Would be interesting to know why you want/need to take this step. On first glance, it doesn't make sense to me. On the other hand, I maybe just don't understand it, because it's fricking HOT here. 30+ degrees Celsius PLUS I live directly under the roof X_X
Check it out! It's awesome. -> Xenoblade Chronicles HD Texture Pack
07-04-2015, 09:19 AM
Wow damn, you guys are on fire!
Those new textures are looking amazing as always. Man I can't wait to try all this out, I still haven't played this amazing game yet because you guys keep adding textures and I feel like I want to play this game with all the recent textures. Keep up the excellent work dudes.
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