Using 5376 here, more then once quick save state will crash the emulator.
[color=#0000CD][ Intel Core 2 Duo E7200 @ 3.2GHz | Kingston 2GB PC6400 DDR2 x 2 | PowerColor Radeon HD4850 | Microsoft Windows 7 64-bit ][/color]
Win[32/64bit] + MacOSX Continuous Dolphin Builds (+OpenCL) with compiling status
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04-18-2010, 12:02 AM
Using 5376 here, more then once quick save state will crash the emulator.
[color=#0000CD][ Intel Core 2 Duo E7200 @ 3.2GHz | Kingston 2GB PC6400 DDR2 x 2 | PowerColor Radeon HD4850 | Microsoft Windows 7 64-bit ][/color]
04-18-2010, 07:21 AM
(04-18-2010, 12:02 AM)ABuNeNe Wrote: Using 5376 here, more then once quick save state will crash the emulator. PrOblem was fixed in 5380
[color=#1E90FF]CPU: AMD Athlon II X3 440 3.0GHz
Graphics Card: Nvidia GeForce 8400 GS 512MB GDDR2 Motherboard: Biostar TA790GXB3 RAM: 2GB DDR3 OS: Windows 7 64bit[/color] 04-18-2010, 11:40 AM
What is this, I can't load old save states from the 5310 to newer revisions?
I also seems the option fullscreen is out so something is weird with the screen. I play in window mode because MP2 lags way too much in fullscreen.. :/
Q9550 @ 2.8GHz, GTX470, 4GB 800MHz, Win7 64-bit, Intel 320 SSD 120GB
Current build: 3.0 64-bit Current game(s): Metroid Prime 3 Corruption (random testing from time to time to see if any tweaks will help). 04-18-2010, 05:57 PM
It's a little late to say this, but when I start Fatal Frame : Mask of Lunar Eclipse on any revision after r4830 ,
the sound gets ahead of the video during pretty much any dialogue/cutscene/movie. It's not something that got worse over time, just a constancy of the video being ahead of the audio by an amount of time. Here is the solution of a guy in game discussion forum : (03-04-2010, 07:48 PM)xat Wrote: I traced one of the audio / video sync problems to r4830 (http://code.google.com/p/dolphin-emu/sou...ail?r=4830). Hope this desync can be fixed in later buid. 04-18-2010, 07:45 PM
Turn off audio throttle and try turning on vsync if that doesn't work. If those both fail then Idk.
[color=#1E90FF]CPU: AMD Athlon II X3 440 3.0GHz
Graphics Card: Nvidia GeForce 8400 GS 512MB GDDR2 Motherboard: Biostar TA790GXB3 RAM: 2GB DDR3 OS: Windows 7 64bit[/color] 04-18-2010, 09:26 PM
thanks but it's not working, even worse. About the fixed code i just posted above, i haven't tested it myself because i have problems with compile dolphin. Could someone plz compile it and upload somewhrere (64-bit)
(Sorry for my bad english) 04-19-2010, 09:33 AM
Thanks mamario. I don't know what these ungrateful corporal beings are talking about, but every release I've downloaded from you works great, keep the the great work! Also, is there anyway you might start compileing pcsx2 builds? I'd love to get my hands on one of the latest ones since Orleans is nowhere to be seen, thanks for everything you do! <3
04-20-2010, 08:51 PM
The last 15 builds make lose some textures in Rune factory frontier in DX9. Just to tell ya
04-21-2010, 06:17 AM
(04-19-2010, 09:33 AM)SoL1D Wrote: Thanks mamario. I don't know what these ungrateful corporal beings are talking about, but every release I've downloaded from you works great, keep the the great work! Also, is there anyway you might start compileing pcsx2 builds? I'd love to get my hands on one of the latest ones since Orleans is nowhere to be seen, thanks for everything you do! <3 sorry to burst your brother bro but mario only compiles dolphin.
[color=#1E90FF]CPU: AMD Athlon II X3 440 3.0GHz
Graphics Card: Nvidia GeForce 8400 GS 512MB GDDR2 Motherboard: Biostar TA790GXB3 RAM: 2GB DDR3 OS: Windows 7 64bit[/color] |
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