Ive read back througha bunch of pages and dont see it mentioned, but since somewhere around revision 6500 PunchOut!! got broken. Its always been pretty much unplayable because of the awful sound issues which I hope get fixed, but in the last 2 weeks one of the revisions made the boxers appear shaded almost white. Like someone poured bleach on them.
Win[32/64bit] + MacOSX Continuous Dolphin Builds (+OpenCL) with compiling status
|
12-12-2010, 01:37 PM
(This post was last modified: 12-12-2010, 01:59 PM by The Sleeper.)
Hi ;0)
I have been using the r6541 for DX 11 for Mario Galaxy and Zelda Twilight Princess and they have been really fluid and fast ;0) But Mario had some ingame errors that is fixed in the latest version ... The last versions since has been bad in DX11 ?. It runs at 60 FPS but i has wierd hickups. Now i tried all posible settings i could think off and nothing kills the hickups. Just so you know ;0) Thanks for all the good work ... ;0) 12-16-2010, 07:31 PM
something wrong with the DX11 and OpenGL? The emu keep crashing whenever I use those and DX9 runs way slower than before.
12-17-2010, 08:57 PM
in your new build,,there were bug when i played wiisport
there were some line in the center top of my screen that was very disturbing n i back to use 6546..there no any line as i told before can you fix it for next build for dolphin thank you very much 12-19-2010, 04:42 AM
I tried r6603 with Punch Out!... Really more fast as old version, but much light... The Characters have much light...
Salutes... PD: I'm speak spanish... my english is not the better... 12-19-2010, 05:15 AM
(12-17-2010, 08:57 PM)furugai Wrote: in your new build,,there were bug when i played wiisport Report it here: http://code.google.com/p/dolphin-emu/issues/list 12-31-2010, 09:34 PM
Mamario, there is a serious fault with the compiler.
32bit builds from r6693 onwards are all linking to r6692 for some reason, meaning I can't download r6700, etc.
using the latest build 32 bit , play zelda twilight princess and i got this blurry screen on the left corner
i have load native mipmaps checked , ef scaled copy checked , enable cpu access checked, emulate format changes check , enable - Ram checked , and accurate texture cache checked. I actually didn't check anything, they're default i think 01-07-2011, 11:21 AM
Disable Safe/Accurate texture cache and any bloom hacks, they aren't needed for this game and just messes things up.
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 8 Guest(s)