just so you know your builds are failing
Win[32/64bit] + MacOSX Continuous Dolphin Builds (+OpenCL) with compiling status
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11-17-2010, 02:24 AM
(This post was last modified: 11-17-2010, 02:26 AM by Nogardrevlis.)
Hello guys I love this Emulator you did a really good job, but i have one little Problem with the DX11 Plugin since v23 build in Zelda Twighlight Princess i got a nasty graphic glitch anyone now the reason why because with Dx11 Plugin from v21 build it worked fine.
My System : http://www.sysprofile.de/id135418 11-17-2010, 02:32 AM
I have the same glitches in super mario sunshine...
But thx to all your releases 11-17-2010, 02:50 AM
@mamario: Is there a good reason why you're using MediaFire as a mirror for your Dolphin builds? (I really hate that site ) Could you upload your builds to a better file hosting site such as Sendspace?
MediaFire is a bitch - it forces you to enable Flash, Javascript and browser cookies or no download for you. OTOH, you can download any file from Sendspace with any web browser and with none of those strict requirements. Even better - that site has no download timers and it's also free of those annoying flash popups. 11-22-2010, 04:03 PM
This emulator works GREAT!
I get higher fps in Zelda Twilight then on my Wii )) btw, Donkey Kong Returns is not working with this emulator, I get just black screen, anyone was able to run it? Thanks 11-23-2010, 09:30 AM
The RSS feed for x64 builds is stuck in R6438.
Corsair CX500 | Gigabyte GA-H61M-DS2 | Intel i3 3220 | 2x8GB Kingston DDR3 1333MHz | CT500MX500SSD1 (465 GB) + CT1000MX500SSD1 (931 GB) + WD40EZRZ-00GXCB0 (3726 GB) | Zotac GTX 750 | W10 21H1 x64 | X360 Pad + Switch Pro Controller
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