Me with the latest versions, the Wii remote no longer working (SVN 5960 - 5970) so I delete everything, and put everything back as it should. Dx9 plugin bug completely, I do not understand. The picture is either reversed or he does not hold myself texture ...
Win[32/64bit] + MacOSX Continuous Dolphin Builds (+OpenCL) with compiling status
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07-26-2010, 03:07 AM
(07-26-2010, 03:03 AM)d-rasta Wrote: Me with the latest versions, the Wii remote no longer working (SVN 5960 - 5970) so I delete everything, and put everything back as it should. Dx9 plugin bug completely, I do not understand. The picture is either reversed or he does not hold myself texture ... Same for everyone I guess, it's only fucked with mamario build.
Hello, sorry if this has already been answered, but do you know why the wiimote plugin doesn't show up in the config panel in the recent builds (don't know since which) ? The other is still there though (the "New Incomplete").
I tried with Lectrode builds, I even tried to build it myself with VS2010 (it was very complicated, I didn't know anything about SVN BTW what's wiiuse.dll ?)... And it still doesn't work. The problem doesn't seem to be in the plugin itself. WinXP SP3, E8400, HD4850 (10.6), last DX SDK. For now i'm using the 5910 from here : http://www.xtemu.com/forum/files/categor...vn-builds/ 07-27-2010, 02:23 AM
The new incomplete plugin maybe incomplete but works just fine...im using it with super mario galaxy and it works great and its way easier to figure out over the other wiimote plugin...
Intel® Core2 duo CPU 2.40 GH NVIDIA geforce 9700 GT 6.00GB RAM Windows Vista Home Premium 64bit laptop or Ubuntu 64 bit linux system (just installed )
Nvidia 9600 gtm oc core clock: 500>610 shader clock: 1250>1525 memory clock:400>510 my laptop = BeAsT!! url=http://www.fallensword.com/?ref=4330516][/url]
for me the new wiimote plugin is not good, can`t config mouse normally (needed in one game) and gamepad...
07-28-2010, 02:46 AM
it works great with just a controller...idk bout the mouse and keyboard...lol
Intel® Core2 duo CPU 2.40 GH NVIDIA geforce 9700 GT 6.00GB RAM Windows Vista Home Premium 64bit laptop or Ubuntu 64 bit linux system (just installed )
Nvidia 9600 gtm oc core clock: 500>610 shader clock: 1250>1525 memory clock:400>510 my laptop = BeAsT!! url=http://www.fallensword.com/?ref=4330516][/url]
Warning:
Unknown pointer address prefix 06, report this to the devs: 0x06000000 Continue? In 32 bit Dolphin r5987 while playing Tales of Symphonia (GC) PAL-Spain version. Here is my Dolphin.ini: [General] LastFilename = C:\Documents and Settings\Roywood\My Documents\Emuladores\Dolphin\ISOs/Tales Of Symphonia Disco 1 (PAL).iso GCMPathes = 1 RecursiveGCMPaths = False GCMPath0 = C:\Documents and Settings\Roywood\My Documents\Emuladores\Dolphin\ISOs [Interface] ConfirmStop = False UsePanicHandlers = True HideCursor = False AutoHideCursor = False Theme = 0 MainWindowPosX = 162 MainWindowPosY = 121 MainWindowWidth = 800 MainWindowHeight = 600 Language = 3 ShowToolbar = True ShowStatusbar = True ShowLogWindow = False ShowConsole = False [Hotkeys] ToggleFullscreen = 13 ToggleFullscreenModifier = 1 PlayPause = 349 PlayPauseModifier = 0 Stop = 27 StopModifier = 0 Wiimote1Connect = 344 Wiimote1ConnectModifier = 1 Wiimote2Connect = 345 Wiimote2ConnectModifier = 1 Wiimote3Connect = 346 Wiimote3ConnectModifier = 1 Wiimote4Connect = 347 Wiimote4ConnectModifier = 1 [Display] FullscreenResolution = 640x480 Fullscreen = False RenderToMain = True RenderWindowXPos = 0 RenderWindowYPos = 0 RenderWindowWidth = 640 RenderWindowHeight = 480 [GameList] ListDrives = False ListWad = True ListWii = True ListGC = True ListJap = True ListPal = True ListUsa = True ListFrance = True ListItaly = True ListKorea = True ListTaiwan = True ListUnknown = True [Core] HLE_BS2 = True EnableOpenCL = False CPUCore = 1 CPUThread = True DSPThread = True SkipIdle = True LockThreads = True DefaultGCM = DVDRoot = Apploader = EnableCheats = False SelectedLanguage = 3 MemcardA = ./User/GC/MemoryCardA.EUR.raw MemcardB = ./User/GC/MemoryCardB.EUR.raw SlotA = 1 SlotB = 2 SerialPort1 = 255 SIDevice0 = 150994944 SIDevice1 = 8 SIDevice2 = 8 SIDevice3 = 8 WiiSDCard = False WiiKeyboard = False RunCompareServer = False RunCompareClient = False FrameLimit = 1 UseFPS = False GFXPlugin = Plugin_VideoDX9.dll DSPPlugin = Plugin_DSP_HLE.dll WiiMotePlugin = Plugin_WiimoteNew.dll [MemcardManager] Items per page = 16 Use Pages = True cBanner = True cTitle = True cComment = True cIcon = True cBlocks = True cFirst Block = True [NetPlay] Nickname = Player Address = localhost ConnectPort = 2626 HostPort = 2626 And here is my gfx_dx9.ini: [Hardware] VSync = False Adapter = 0 SimpleFB = False [Settings] StretchToFit = True 2xResolution = False AspectRatio = 0 Crop = False wideScreenHack = False UseXFB = False UseRealXFB = False AutoScale = True UseNativeMips = True SafeTextureCache = True SafeTextureCacheColorSamples = 512 ShowFPS = False OverlayStats = False OverlayProjStats = False DLOptimize = 0 Show = 0 DumpTextures = False HiresTextures = False DumpEFBTarget = False DumpFrames = False FreeLook = False ShowEFBCopyRegions = False ShowShaderErrors = False MSAA = 0 EFBScale = 0 TexFmtOverlayEnable = False TexFmtOverlayCenter = False Wireframe = False DisableLighting = False DisableTexturing = False DstAlphaPass = False DisableFog = False [Enhancements] ForceFiltering = False MaxAnisotropy = 1 PostProcessingShader = [Hacks] EFBAccessEnable = True EFBCopyDisable = False EFBCopyDisableHotKey = False EFBToTextureEnable = True EFBVerifyTextureModificationsByCPU = False EFBScaledCopy = True FIFOBPHack = False ProjectionHack = -1 Hope that helps EDIT: Another error code, this time: Unknown pointer address prefix 98, report this to the devs: 0x98648000 Continue?
Sorry for my bad English.
07-30-2010, 09:01 AM
just wonderin since I follow your continuous build, is there a way to save the configurations so that I don't have to re-do them every time I update the builds on my PC?
07-30-2010, 09:25 AM
copy user folder over to new build.
Intel I5 2500k 4.6Ghz@1.34v w/ Noctua NH-D14
Asus P8P67 Pro OCZ Agility 2 60GB SSD G. Skill RipJaw X 8GB 1600 EVGA GeForce GTX 560 Ti Superclocked Creative X-Fi XtremeGamer Fatal1ty Pro Thermaltake ToughPower 750W Rocketfish Aluminum Full Tower Case 07-30-2010, 10:14 AM
(This post was last modified: 07-30-2010, 10:16 AM by justinefremlouw.)
will this method screw up the emulator if edits were made to the actual config menu? (adding an option for OpenCL, removing/moving some options, etc)
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