(09-01-2011, 12:37 PM)AGuy Wrote:(09-01-2011, 08:14 AM)dabunnyman Wrote:(09-01-2011, 05:46 AM)AGuy Wrote: Vanilla r7719m and Mylek's v3 build seem to give me the same results. Everything runs smoothly except I hear audio crackling in menus, though that really isn't a huge issue.
In any case, I've been running either build with Idle Skipping Off, Framelimit Off, DSP HLE emulation, Enable Audio Throttle, XAudio2 backend with a 48000 Hz sample rate, Direct3D9 at 1920x1080, and 3x internal resolution.
The graphics are great, framerate is butter, and there are no audio problems during cutscenes. I'm certainly not going to go back to playing it on my Wii just because of a barely noticeable crack when scrolling through menus, though it would be nice regardless if I could fix that. Mylek's v3.1 build got rid of that for me but introduced popping/crackling every half second when any audio would play. The louder the audio, the louder the popping/crackling.
Edit: The Dolphin wiki suggests Audio Throttle Off and Lock Threads to Cores, though. Hmmm.
Myleks patch v3 uses 7719m, v2 is patched with r6856. v2 might get rid of that crackling, it did for me
I've tried that v2 build. I've tried the builds FilthyMonky posted. I've also tried Mylek's v3 and v3.1. I've also tried the various builds linked on the site by Eleo.
Aside from Mylek's v3.1, they all run exactly the same for me - really well. I guess I'm fairly lucky!
They all have the slight menu crackling sound if I scroll through them quickly, but as I said it's really not a huge issue. I've mainly been switching between vanilla r7719m and Mylek's v3.0 and have yet to have a crash or a freeze. Actually, I did have one crash, but I was alt-tabbing quite a bit so I'm guessing it may not have liked that.
I have updated my settings a little bit for maximum performance. My system is an i7-920 @ 3.2Ghz, 6 GB DDR3, ATI HD 5870 and running Windows 7. Dolphin's resolution is set to 1920x1080 and fullscreen, internal resolution at 3x, and I haven't touched any other graphical or hack settings. At that resolution I haven't found anti-aliasing to be necessary.
dabunneyman, you recommended using OpenGL. I tried that with the v2 build you posted and other builds, as well, and it suffered from a loss of several frames. Another poster wrote that Direct3D11 gave them the best performance but on my machine it also caused a loss of several frames, though not quite as many as OpenGL. I believe the program actually states that OpenGL is the slowest, Direct3D9 is the fastest and Direct3D11 is somewhere in between. Obviously settings differ for various people but in my case the program told me true. Direct3D9 was the fastest and kept me at or above 30 frames.
I've left Audio Throttle enabled and Framelimit is set to Off. I'm going to test those some more but so far so good.
Disabling Idle Skipping caused me to lose a few frames. Enabling it brought me back to to 30+ frames.
openGL is alot better written than directx so it's more accurate (less/no crashes etc) but unless you are able to keep a stable fps with it, then like you say you will sacrifice speed, it doesn't seem to be implemented into dolphin too well like most emulators. i'm just lucky enough to be able to run it stable and not have to go back to the crashes my rig had with directx otherwise i'd have to fire up my dusty wii and play it from there
(09-02-2011, 01:29 AM)ol1v1er Wrote: A link for dl
Dolphin r7719M version
patched or not
Thanks
r7719M 64bit https://docs.google.com/leaf?id=0B-z4n7-...5&hl=en_US
r7719M 32bit https://docs.google.com/leaf?id=0B-z4n7-...h&hl=en_US