(08-29-2011, 07:49 AM)FilthyMonkey Wrote: Running well here, using LLE for sound. I was getting crashing every fifteen minutes or so until I switched from xaudio to direct sound. Using dsound, it seems to stay up.
I made my own build in order to play, as I didn't see any recent optimized ICC builds. I even turned on automatic parallelization for kicks. Is that a good idea when compiling an emulator? No idea! Figured I would shove it up in case anybody else wanted to try it. These are 3.0-71, the most recent version in the git repo at the moment. No special patches applied.
x64 SSE3
x64 SSE4.2
You might need libiomp5md, for the automatic parallelization, if you don't have it.
dolphin doesnt even load..