[Wii] Xenoblade [NTSC-J]
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(10-07-2011, 08:05 AM)KradDiher Wrote:(10-07-2011, 07:22 AM)shuffle2 Wrote: overclock your cpu http://www.overclock.net/intel-cpus/6920...li-le.html Just from a quick google search, people have gotten 4ghz on that cpu... and yes, faster cpu will always benefit dolphin more than a gfx card (unless you have a really, really shitty gfx card) 10-07-2011, 09:13 AM
I wouldn't say overclock is really needed for Xenoblade, I'm playing fullspeed (50 on battle) with measly Phenom II 3.2GHz. Given the right setting 930 stock is good enough, now if you want to know what setting is right... search, been told hundreds of time.
(10-07-2011, 09:13 AM)naoan Wrote: I wouldn't say overclock is really needed for Xenoblade, I'm playing fullspeed (50 on battle) with measly Phenom II 3.2GHz. Given the right setting 930 stock is good enough, now if you want to know what setting is right... search, been told hundreds of time. you have 50 fps in battle? NEVER, not with this cpu. I have a Q6700@3,6ghz and have 25-30 fps in heavy battle, and your cpu is not better as mine 10-07-2011, 10:48 PM
(10-07-2011, 09:50 PM)Trevlec Wrote:(10-07-2011, 09:13 AM)naoan Wrote: I wouldn't say overclock is really needed for Xenoblade, I'm playing fullspeed (50 on battle) with measly Phenom II 3.2GHz. Given the right setting 930 stock is good enough, now if you want to know what setting is right... search, been told hundreds of time. he means 50vps/25fps 10-08-2011, 12:44 AM
Hello, i need some help in fix audio
i cant apply DSP LLE, when i open the game, show a error and say to me run the game with HLE thanks 10-08-2011, 07:32 AM
Well, this time it took much longer for the inevitable crash, but it did happen. DX11 does seem to be more stable. I was able to go for 8 hours without a crash, but there were certainly a lot of hiccups.
The crash happened during a battle, right as I cast a big fire spell that usually causes an FPS drop. I'm getting a bit tired of saving every 10 minutes, but it looks like no one is able to find a solution to these constant crashes. Is there anything else I can try? Anything? Has anyone here beaten the PAL version without any crashes whatsoever? 10-09-2011, 09:08 AM
So my Wiimote no longer works with my Xenoblade saves.
Any other game I try and load save states, my wiimote works fine. If I load the .iso and let the game just run I can use the wiimote. It's only if I load the xenoblade .iso, then choose a save state. My characters are just standing there doing their poses and I can't move. Can anyone tell me what the deal is ? 10-09-2011, 10:32 AM
Don't use save states, use the normal game saves. Save states can f**k things up as you can see.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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